this is something im attempting on my own, at least for a little while, but it'd be kinda fun to see if anyone else liked it or was interested.
in unreal we obviously have 4 or 5 'players' on a team, all of the same species or sect. im thinking it'd be fun to create a full team, all in one shot.
as far as what actually is 'created' would be the 4-5 new characters, and importing them into unreal with whatever is needed to properly run them.
depending on how elaborate it get, it'd either be characters that can use the pre-defined unreal animations and such.
OR, depending on the anatomy, we might have to create custom animations and code for the new characters.
i honestly dont have any specific ideas YET, but thats why i wanted to share this now, so people could contribute to the fun part of conceptualizing.
PEACE.
in unreal we obviously have 4 or 5 'players' on a team, all of the same species or sect. im thinking it'd be fun to create a full team, all in one shot.
as far as what actually is 'created' would be the 4-5 new characters, and importing them into unreal with whatever is needed to properly run them.
depending on how elaborate it get, it'd either be characters that can use the pre-defined unreal animations and such.
OR, depending on the anatomy, we might have to create custom animations and code for the new characters.
i honestly dont have any specific ideas YET, but thats why i wanted to share this now, so people could contribute to the fun part of conceptualizing.
PEACE.
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