Originally posted by T-Shinzon
You'd have to be brilliant to pull it off successfully.
You'd have to be brilliant to pull it off successfully.

First of all: Balancing the vertical advantage of Heaven or Hell, depending on certain factors.
Second: Balancing the asymmetry
Third: Appearance could be tricky. Especially you'll need custom skybox, etc.
Second: Balancing the asymmetry
Third: Appearance could be tricky. Especially you'll need custom skybox, etc.
Regarding the skybox etc.: maybe the structures in heaven might require some custom work (and things like the gates), but otherwise you could just use UT stock material, especially in the hell section. Indeed, this would probably be preferable to keep map size (in MBs) within reasonable limits. Even the skybox might just be a stock item, or maybe a fusion of two stock designs.
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