And go Fox McCloud model!! He owns you all (including GIR)
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That would actually be an easy model to make for UT. It's just a matter of combining 12 objects, then applying some very basic texturing to give it a cel shaded look. I'd be surprised if the poly count went over 200. If I wasn't already committed to a model I'm hoping will be done in a couple weeks, I'd do it just for practice.
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