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    Skinning Help

    How exactly do I get my skin to use team colors for the head, as well as the body? I have the same extensions on copies of the head texture files, but the skin only uses the non-team texture.

    #2
    Ive been having the same problem!

    Probably the reason that no one is helping you is that this is in the wrong forum:haha:

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      #3
      in the UPL of your player skin type (anywhere in the UPL but not the description) type TeamFace=1 and it should work but then dont thank me thank loric

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        #4
        Oops, and thank you.

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          #5
          What if your characters have more than 1 material? Mine have 4, one for the head, chest, legs, and a transparent face shield.

          I've made _0 and _1 versions for the chest and legs, but they don't change.

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            #6
            Originally posted by t3h_Isotope
            Oops, and thank you.
            He said thank me ! :up: :haha:

            (joking)

            Karnage, it's hard coded that way, only material 0 and 1 can be made team-dependant.
            You'll have to remake your uv mapping so everything fits on 2 textures or so that material 2 and 3 don't need to be made team dependant.

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              #7
              dam, i went to your site and ur skins are awesome. have you done any skinning for mods?

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                #8
                Originally posted by {MM}Juggalo_kyl
                dam, i went to your site and ur skins are awesome. have you done any skinning for mods?
                Thanks! I made skins for CBP2. I haven't done anything serious since...
                I feel like taking a break.

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