I haven't seen any mods for first-person swashbuckling, which I think would be really popular. I saw they were working on a Musketeers mod, but that's third-person, and I can't tell how detailed the swordfighting will be. Perhaps the Musketeers could eventually become like what I'm imagining. Or is there another mod out there working on this?
There doesn't seem to be a lot of attention given to melee fighting in general (which I guess is mostly due to the "First-Person Shooter" genre rather than the "First-Person Melee"). I realize there would be a lot of character animation work required, but doesn't it seem like this would be a great way to distinguish a mod from all of those others?
The end-result could be used for your typical fencing sword fights (3 Musketeers), or pirate battles, or Robin Hood, and perhaps eventually could go back to medieval battles (tournaments, etc.). My point being that a little work on getting the melee really detailed could be used by a lot of mods.
I've been thinking about this for several years now, have all kinds of ideas (e.g., a particular control method, wounds - maybe similar to Action?) - I think it would make for spectacular game play. Anybody out there already working on this?
There doesn't seem to be a lot of attention given to melee fighting in general (which I guess is mostly due to the "First-Person Shooter" genre rather than the "First-Person Melee"). I realize there would be a lot of character animation work required, but doesn't it seem like this would be a great way to distinguish a mod from all of those others?
The end-result could be used for your typical fencing sword fights (3 Musketeers), or pirate battles, or Robin Hood, and perhaps eventually could go back to medieval battles (tournaments, etc.). My point being that a little work on getting the melee really detailed could be used by a lot of mods.
I've been thinking about this for several years now, have all kinds of ideas (e.g., a particular control method, wounds - maybe similar to Action?) - I think it would make for spectacular game play. Anybody out there already working on this?
Comment