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Kopholus Assault Project: Scuba Gear 2.0

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    Kopholus Assault Project: Scuba Gear 2.0

    For the first mission, Crimson Ravine, players will be fighting mostly underwater. Currently we don't have a true concept for this considering we want to make it an actual vehicle with custom movement and abilities. We need a small, one-man "power armor" type craft that doesn't change the player's shape much in comparison to the regular player model. Even something like just a helmet with jets on the back of the player would do fine. Anyone with ideas please come forward.
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