If a tank mod would be built, I think there definetly has to be some work done with the goliath. It looks great against infantry, but against tanks, it **** to play. *bang* Bang* Bang* Bang* *boom*. 1st tank that gets a shot off = winner. There has to be some strategic component.
To add some depth simulate armor thickness by halving damage for hits on front and doubling it for hit on rear. Maybe for tank mounted weapons only though. This way the tank battles will involve trying to flank the enemy while avoiding being flanked.
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