meowcat, wasn't there also a mutator that added icons to bots that visualized their current state a la metal gear solid?
About the superhot mutator, would be cool to add a mechanic where if you kill somebody and then start moving immediately the game would speed up for a second like in 300.
Actually now that I think about it how about this mechanic:

When you're not holding any movement keys your HP decreases.
I tried to make the chart as comprehensible as possible. Basically, when you kill somebody in slow-mo you get a second to re-position yourself and then if you stop moving again you get double rate of fire to try and get another kill immediately, otherwise you get some HP back. Could be a cool way to better incorporate the concept into UT2004.
PMJDoran2013, afaik in superhot time doesn't stop completely either.
About the superhot mutator, would be cool to add a mechanic where if you kill somebody and then start moving immediately the game would speed up for a second like in 300.
Actually now that I think about it how about this mechanic:

When you're not holding any movement keys your HP decreases.
I tried to make the chart as comprehensible as possible. Basically, when you kill somebody in slow-mo you get a second to re-position yourself and then if you stop moving again you get double rate of fire to try and get another kill immediately, otherwise you get some HP back. Could be a cool way to better incorporate the concept into UT2004.
PMJDoran2013, afaik in superhot time doesn't stop completely either.
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