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volumetric lights

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  • replied
    yes, that would do it too but the light should only stay in that volume.
    and shall not cross the boundaries.

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  • replied
    So, you want this:

    A volume that will have properties that when changed will change every light actors' properties inside it?

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  • replied
    yeah u can say that
    but the volume be the light actually with configurable settings :P
    much helpful in trial mapping according to me but can give cool effect in many things

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  • replied
    Oh, I thought it was a request for UE1 style volumetric fog lights or a beta of it. I would so like to see them in UE2, UE3 has a nice replacement with fog volumes but UE2 needs emitters for "fog lights". Well, I guess you can't get anything...

    If I understand you right, you want a volume that changes values of light actors inside of it depending on what setting the volume has, right? Just curious.

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  • started a topic volumetric lights

    volumetric lights

    I know might be kind of a wierd request as there is already a radius option

    But , is there any way that the light be in a volume and the volume that be configurable,

    like light transparency in volume shall it be (transculent or opaque)
    how much transculent" (1%to 99%) '
    the light brightness
    light colour

    and the light shouldnt cross the boundaries of volume to go outside :P

    would be happy if have it

    also a rainbow colour option in it if possible
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