yes, that would do it too but the light should only stay in that volume.
and shall not cross the boundaries.
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volumetric lights
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100GPing100 repliedSo, you want this:
A volume that will have properties that when changed will change every light actors' properties inside it?
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chronox repliedyeah u can say that
but the volume be the light actually with configurable settings :P
much helpful in trial mapping according to me but can give cool effect in many things
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Sly. repliedOh, I thought it was a request for UE1 style volumetric fog lights or a beta of it. I would so like to see them in UE2, UE3 has a nice replacement with fog volumes but UE2 needs emitters for "fog lights". Well, I guess you can't get anything...
If I understand you right, you want a volume that changes values of light actors inside of it depending on what setting the volume has, right? Just curious.
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volumetric lights
I know might be kind of a wierd request as there is already a radius option
But , is there any way that the light be in a volume and the volume that be configurable,
like light transparency in volume shall it be (transculent or opaque)
how much transculent" (1%to 99%) '
the light brightness
light colour
and the light shouldnt cross the boundaries of volume to go outside :P
would be happy if have it
also a rainbow colour option in it if possibleTags: None
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