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Godmode with 1 health left

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    Godmode with 1 health left

    I was playing Invasion against monsters that I could not win against and therefore used godmode. Later on I turned it off because I maxed health and shields. After some time I had to turn it on again...
    So I said to myself: How about a god mode that just makes you keep 1 health and lets you lose and gain the health normal besides that?
    Would that be possible?

    #2
    Just kill me now.

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      #3
      Indeed, why would you need that?..

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        #4
        So you could, in theory, get to something like -5000 health? lol. I suppose it could be interesting to see how well you actually perform, what your +/- for taking damage is, ie how good you are at avoiding getting hit etc.

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          #5
          No, there are way too many "if (Health <= 0)" checks for that to be possible.

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            #6
            Originally posted by Nemephosis View Post
            [...] I suppose it could be interesting to see how well you actually perform, what your +/- for taking damage is, ie how good you are at avoiding getting hit etc.
            That and not having to start over reassembling all the weapons or special summoned ones again.

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              #7
              It is possible to go under health (with an hacky system). I can do a mutator that will show you how much damage you have taken since the begining of the game and you'll be imortal.

              It will display in the health how much damage you tooke and you'll be imortal (god mode).

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                #8
                Originally posted by Barionyx View Post
                That and not having to start over reassembling all the weapons or special summoned ones again.
                Well for that second one, that's what the original God mode is for. So you don't die, and have to get all the weapons again...

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                  #9
                  Originally posted by 100GPing100 View Post
                  It is possible to go under health (with an hacky system). I can do a mutator that will show you how much damage you have taken since the begining of the game and you'll be imortal.

                  It will display in the health how much damage you tooke and you'll be imortal (god mode).
                  Sounds good, but wouldn't that make bots invincible aswell?
                  Or can this be limited to human players?


                  But yeah, I thought of this as a mix of self-evaluation and convenience.

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                    #10
                    It is possible to do it for players only.

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                      #11
                      Oh, then that would be cool. Of course, if you got other projects, I don't want to interrupt you with that.

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                        #12
                        I'll see if I can get time to do this little project.

                        Comment


                          #13
                          I may have the mutator done today (started just now and have less than half an hour, so its just a maybe).
                          I only need a name for it

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                            #14
                            Seems I'll have to do it tomorrow, no time now.

                            Also, I am making it so that instead of health, on the HUD, it shows the damage taken since the begining of the game and you are imortal since the begining too.
                            Should I make an option so you can choose to just be imortal when you reach 1HP and not imortal again when you reach the amount of health/shield choosen in the settings? (The second one will display your health in the HUD, not the damage taken, but I'll see if I can add in a damage taken too )

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                              #15
                              Originally posted by 100GPing100 View Post
                              Seems I'll have to do it tomorrow, no time now.
                              Hey, just as I said: No problem.

                              Originally posted by 100GPing100 View Post
                              Also, I am making it so that instead of health, on the HUD, it shows the damage taken since the begining of the game and you are imortal since the begining too.
                              Should I make an option so you can choose to just be imortal when you reach 1HP and not imortal again when you reach the amount of health/shield choosen in the settings? (The second one will display your health in the HUD, not the damage taken, but I'll see if I can add in a damage taken too )
                              Yeah, an extra damage counter sounds like a good idea. Could you make it so that there are 3 counters? One for total damage taken, one for total damage dealt and one that shows if you deal more damage than you take or vice versa?
                              I.e. the total damage taken and dealt are substracted and the rest is shown either in a green positive value (if you deal more than you take) or a red negative one.

                              The option seems a nice idea too, so that would mean this mutator could also be used without the 1 health godmode just for general evaluation? That would make it more versatile.

                              If I misunderstood you in some parts, please tell me, I wasn't sure about some passages.

                              Originally posted by 100GPing100 View Post
                              I may have the mutator done today (started just now and have less than half an hour, so its just a maybe).
                              I only need a name for it
                              Perhaps something like "Health Evalutaion Mut"?
                              Or "HSEM" (Health Self-Evaluation Mutator)

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