A game type simhilair to Onslaugth, but with a big twist!
Every are containing a control point is covered in a cube like field of a teams colour (or blank if no team controls it).
Conquering an unoccupied zone is easy, but conquering a zone owned by another team is a different thing. To conquer it, you must crush a certain number of their forces...
hold on... what forces???
Well, in Dynasties, a team owned zone, spawns npc troops that defence the area, they are extremely weak, but can still do some damage.
If two opposing zones are next to each other, then the troops will move to attack each other, the rest are on hold to defend their base.
If a member of a team (controlled by a player or a bot) is in a zone close to being occupied, then the zone WON'T be occupied until that player (or players) have been eliminated or driven out of the zone...
a team can't try to conquer a zone that is not linked to another zone owned by ones team, just like in onslaugt...
also, how far a team is to conquering a zone can be seen on a life bar on the hud...
The team that wins is the one to conquer ALL zones...
What do you think?
Every are containing a control point is covered in a cube like field of a teams colour (or blank if no team controls it).
Conquering an unoccupied zone is easy, but conquering a zone owned by another team is a different thing. To conquer it, you must crush a certain number of their forces...
hold on... what forces???
Well, in Dynasties, a team owned zone, spawns npc troops that defence the area, they are extremely weak, but can still do some damage.
If two opposing zones are next to each other, then the troops will move to attack each other, the rest are on hold to defend their base.
If a member of a team (controlled by a player or a bot) is in a zone close to being occupied, then the zone WON'T be occupied until that player (or players) have been eliminated or driven out of the zone...
a team can't try to conquer a zone that is not linked to another zone owned by ones team, just like in onslaugt...
also, how far a team is to conquering a zone can be seen on a life bar on the hud...
The team that wins is the one to conquer ALL zones...
What do you think?

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