I've searched for the answer here but no effort. Is there a way anyone can create skins from UT3 for use in UT2004? I'd like to see a Jester skin ported to UT2004.
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Porting skins from UT3 to UT2004
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I think part of the problem was just getting the textures out of UT3. The only solutions I heard of were either: taking screenshot/printscreen of the texture from the UT3 editor then editing it in a paint program, or using a program that can pull them from video memory. As for the models, either video memory extractor program or another UEngine export program (I forget the name at the moment) could probably extract the mesh. It might be more straight forward to remake the mesh from scratch though....
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I found one called WOTgrealExporter:
http://www.unrealadmin.org/forums/showthread.php?t=7284
It might work.
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