I suggested a mod a few years ago.
It didnt quite catch on but here it is again...
Unable to remember it entirely but I recall the gist of it.
At the start of the match, players have about 10-15 seconds to pick an element.
There are multiple elements.... I remember...
Fire
Water
Ice
Metal
Goop (Bio-rifle stuff)
Lightning
Earth
...
Anyway. One element usually negates another. Examples.
Water takes out fire
Fire melts Ice
Ice freezes Goop
Goop dissolves Metal
Metal cuts Earth
Lightning's universal but inflicts low damage. It's the best to go for beginners.
But... if Fire attacks Fire, they just heal each other. Like Link Guns.
Same for Water... Ice... etc.
Key here is to pick which element is opposite to your opponents.
Ya gotta outsmart your enemy. Oh and by the way, if you choose the wrong element, there will be stations around the map that allows you to switch elements... but it requires Kills.
any ideas to further this?
It didnt quite catch on but here it is again...
Unable to remember it entirely but I recall the gist of it.
At the start of the match, players have about 10-15 seconds to pick an element.
There are multiple elements.... I remember...
Fire
Water
Ice
Metal
Goop (Bio-rifle stuff)
Lightning
Earth
...
Anyway. One element usually negates another. Examples.
Water takes out fire
Fire melts Ice
Ice freezes Goop
Goop dissolves Metal
Metal cuts Earth
Lightning's universal but inflicts low damage. It's the best to go for beginners.
But... if Fire attacks Fire, they just heal each other. Like Link Guns.
Same for Water... Ice... etc.
Key here is to pick which element is opposite to your opponents.
Ya gotta outsmart your enemy. Oh and by the way, if you choose the wrong element, there will be stations around the map that allows you to switch elements... but it requires Kills.
any ideas to further this?
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