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ONS-Tiberian Storm
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ThrashCore124
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May 2022
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#1
ONS-Tiberian Storm
01-15-2009, 01:06 AM
There it is
ThrashCore124
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#2
01-15-2009, 01:19 AM
I have been working on it for about four months but it is about halfway finished.
I came up with some wierd idea Red Tiberium. Even though i havent seen it in any of the CNC games. It is something new.
Dont worry there is also blue and green crystals
If you want an estimation on what time it will be done will probably next spring depends on how much school i have
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ThrashCore124
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#3
01-15-2009, 01:23 AM
Another pic With blue Tiberium
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ThrashCore124
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#4
01-15-2009, 01:25 AM
Only thing this map needs is More decoration and the lighting for the tiberium needs to be fixed
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Lorin-Slasher
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#5
01-21-2009, 09:20 PM
Maybe you should put a "Damage Health" when a player gets too close.
Tiberium does that. Trust me... <_<
Lingered by a few Greenies in CnC Renegade, got mutated.
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GreatEmerald
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#6
01-22-2009, 01:46 PM
Wow, where did you get the UT2003 HUD?
And you should add a fog ring into your skybox.
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ThrashCore124
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#7
03-10-2009, 12:43 AM
Originally posted by
GreatEmerald
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Wow, where did you get the UT2003 HUD?
And you should add a fog ring into your skybox.
I cant remember where i got it from i will let you know later if i find the link.
Yeah i havent had time though to look into the sky ring but i will fix it whenever i have the time. lol
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ThrashCore124
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#8
03-10-2009, 12:45 AM
Originally posted by
Lorin-Slasher
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Maybe you should put a "Damage Health" when a player gets too close.
Tiberium does that. Trust me... <_<
Lingered by a few Greenies in CnC Renegade, got mutated.
Yeah i can do that also.
I wish there was a place i could download mutants to add to the map but it may not work with the onslaught gametype.
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