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    Guided Missile?

    A small request I'm asking for. This might be simple, it might not- I don't know. But what I'm asking for is a some type of guided missile which will work with a target painter.

    I'm working on a few target painter mods, and one I'm trying for is a Guided Air Support type mod. Basically, once the airstrike is called in, the bomber releases missiles which home in on enemy vehicles. I can get the bomber fine, it's just the missiles which are an obstacle.

    In other words, I want a missile that can home in on enemy vehicles, and is compatible with the target painter.

    Hopefully someone can help me.

    #2
    Guess this should go to the Programming forum? You need a scripted bomb. Actually, I can't imagine bombs that heavy homing, but ah well.

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      #3
      What kind of missile would this be? Levithan missile? Redeemer missile? normal airstrike bomb as missile?

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        #4
        something along the lines of a tomahawk, perhaps with a variety of payloads...
        sounds promising...emp,deemer,incindiary...

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          #5
          I'm thinking along the lines of a Maverick/Sidewinder missile, which only targets enemy vehicles. And a deemer explosion would be too powerful- I'm thinking 650 damage, with a smaller explosion effect. I found a good one in Onslaught.ONSVehicleExplosionEffect.

          It would also be nice to have someone help me with custom effects, but I think that's asking too much.

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            #6
            Anyone have any ideas or help?

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              #7
              If you haven't downloaded the XS Vehicles mod yet, try to do so.

              One of the ships there, the Wyvern battleship, spawns 6 missiles that seek out enemies on their own. IMO it seems to be an override of the ONSAnvril Missile.

              Try to download it and batchexport it then check the code, it would defenitely help.

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                #8
                How exactly would I batchexport?

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                  #9
                  when you download the file, place the .uc into the system folder of UT2004.

                  Then open a new command prompt, and from the root directory(C:\ for example) type in "cd ut2004\system".

                  Then type in "ucc batchexport <classname> Class uc ../<classname>/Classes/", with the classname being the name of the u/uc file.

                  You have to ask permission from Xyx first before doing so though(he's teh author, or one of the authors).

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                    #10
                    It's not like I'm going to release it to anyone, but okay.

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                      #11
                      Nah, just for formalities sake actually

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                        #12
                        He let me use a bit of his code before for a project...but the project died.

                        But I'll ask.

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                          #13
                          EDIT: Fixed for the moment.

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