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[Mut idea] the UT2k4 score system to a arcadestyle score system?

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  • replied
    Erm, nope. The figures I mentioned were just examples.

    It'd a bit more complex. I'll think out a more definite description soon.

    Leave a comment:


  • replied
    Wouldn't that just multiply all scores by 5?

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  • [Mut idea] the UT2k4 score system to a arcadestyle score system?

    Okay, I've been thinking about a mutator that changes the way scores are built in a match.

    With arcadestyle, I mean everything is collected to one spot. Deaths, kills, objective things, everything.

    In example, for a frag, you get 5 points, if you die, you lose one point, if you get a double kill you get 10 points, multikill 15 points, etc, etc.

    AS and ONS stuff would be like destroy node, 20 points, build a node, get 20 points. Etc.

    Ofcourse all this should be balanced in order to make it fun and playable (it's not fun if other players have 100 score and one is going in 10000).

    What d'ya think?
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