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    #16
    Does that one work online? That's the really hard part...

    I can imagine it would work for cars if it simply pulls real hard. I wonder what happens if it picks up a Manta (which has air control), and the Manta tries to move...

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      #17
      I don't know if that thing works online, it isn't relesed yet. Due to personal issues, Monarch has almost no time to complete the next version of AirPower. Looks like a release is still very far away...

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        #18
        As far as I can make out

        The problem with adding forces to vehicles is that when a net player gets in a vehicle it becomes a controlled pawn, and some stuff is "cheated" by the engine. I'm playing with a tractorbeam idea at home at the moment but I'm having to do a lot of reading about replication, karma, and possession of pawns to convince myself it will work across the network.

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          #19
          yea the tractor beam >.>

          there all good ideas so what 1s have been proven dont work?

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