i think overdose would be a PERFECT idea. i'm thinking of making some maps based on it, trial-like, where an easy room leads to the opposing color goal and the harder room leads to the matching color goal. If we can get whoever did the 2k4 announcements to pitch in for us... maybe some coders with me a s a mapper would be nice.
overdose:
The UC2 port to UT2004 to be soon. it's like a free-for-all bombing run. a bal spawns at certain spots, being gold or white. the objective is to take it and plant it in either goal, preferrably the matching one. on default, opposite goal is 3 points, matching is 6. if you hold the ball for long enough, your raditation maxes out and you flash rapidly. once this happens and you plant the ball, you're overdosed, which means you recieve u-damage AND invisibility! they both last for 30 seconds simultaneously.
there's overdose. anyone wiling to make the type? I always loved it in UC2, giving me the idea to make such a map from one map.
overdose:
The UC2 port to UT2004 to be soon. it's like a free-for-all bombing run. a bal spawns at certain spots, being gold or white. the objective is to take it and plant it in either goal, preferrably the matching one. on default, opposite goal is 3 points, matching is 6. if you hold the ball for long enough, your raditation maxes out and you flash rapidly. once this happens and you plant the ball, you're overdosed, which means you recieve u-damage AND invisibility! they both last for 30 seconds simultaneously.
there's overdose. anyone wiling to make the type? I always loved it in UC2, giving me the idea to make such a map from one map.
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