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[Weapon] Redeemer of Death!

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    #16
    Hey monkeyfiles, i have an idea for balancing the Assault rifle, and it should very easy to do too. If i have two amped ARs i can take down someone as fast as i can do with a minigun. Just make the AR more accurate and double the primary fires damage. To balance it, you should only start with two grenades.

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      #17
      I've also got a idea for ya.... (don't know if it's any good...but hey )

      A lightninggun that doesn't kill pepole...but instead acts like the ionpainter.....

      Aim...shoot.....and then...Lightning (from the sky) strikes in the area you shot

      Of course it's a superweapon.....and can only be used in a map with a skybox

      I hope this was helpfull....and not too difficult to code

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        #18
        Originally posted by Sir Nevets
        I've also got a idea for ya.... (don't know if it's any good...but hey )

        A lightninggun that doesn't kill pepole...but instead acts like the ionpainter.....

        Aim...shoot.....and then...Lightning (from the sky) strikes in the area you shot

        Of course it's a superweapon.....and can only be used in a map with a skybox

        I hope this was helpfull....and not too difficult to code
        Most likely possible. I plan to take break from gaming for next 2 weeks (gonna get tan from tomorrow-Friday) Then Saterday-Saturday I'm in Florida WEEEEEEE! Then I'll try coding it up :P Should be fairly easy though.

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