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DM-Redkin (Hourence's Master Peice)

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  • replied
    interesting , but a lot of stuff not placed right; I liked Rankin better, though I did like the flak cannon placement in the long hallway. The above comments were made when it first came out and maybe I was not feeling right at the time. I played it again today and the only things wrong with it I can think of is the lighting slightly off, a few slightly blurry things, and the deadends, which irritate me to no end. Everything else seems fine and I’m not sure what all the controversy was really about. I like the gameplay, layout, atmosphere, flow, sounds, planks, pistons, steam, outside scene, bullet holes, truck ramp and bricks; the bots were very good also.

    http://www.hourences.com/portfolio/levels2.htm#redkin

    http://ut2004.ut-files.com/index.php...=dm-redkin.zip

    http://www.mapraider.com/maps/?fileid=2896

    http://www.gamefront.com/files/11238884/DM_Redkin

    http://gamebanana.com/ut2k4/maps/15641

    http://www.en.serverklan.net/index.p...umberOrderBy=9

    http://unrealtournament2004.filefron...M_Redkin;37472

    http://games.kanet.ru/download/ut200.../DM-Redkin.rar

    Leave a comment:


  • replied
    I've played it....and I love it

    This map kinda gave me the feeling of being constantly hunted....in other maps I'm the hunter...but this map...**** feels good to be hunted

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  • replied
    I'd have to agree. I love hourences' work. Every map just screams quality.

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  • replied
    Every online community is full of narccissits and self serving idiots who have zero talent and big fat mouths. Everyone has an opinion and they all sux, even mine.

    It is heartless, unforgiving and ultimatly unrewarding. Therefore you need to adjust your own expectations of what it is you wish to achive. It is the only way to protect yourself from loosers and bottomfeeders who have nothing better to do then to speak with forked tounges.

    Hourences, it's ok man.... really it's not even worth formaly repling to anything, nothing you say will make a difference, the guilty ones will simply not see it, the honest don't need it because they feel it and the fence sitters can go to hell.

    WD on all yo rmaps, I love each and eversingle one.

    Leave a comment:


  • replied
    *Reads the old topic* Oh my God....I had no idea that happened in September of '04. Where was I in the Unreal world then....?

    But wow, I can see that Hourences is more ****** off than I thought he was. I really hope this'll all pass one day and we can smile again.

    Leave a comment:


  • replied
    Well if hour truely left, that dude won't have to worry about that happening to him.

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  • replied
    After reading Hours rant in his page and that BU thread, now i cant wait to see what it's going to happend whit that guy who it's turning Rankin in a CTF map

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  • replied
    Originally posted by SWG_Victim
    This reminds me of an unfortunate episode on BeyondUnreal.

    http://forums.beyondunreal.com/showt...1&page=1&pp=30

    People in glass houses shouldn't throw stones :down:



    EDIT: BTW I'm not bashing the map- it really is a great map, I just don't like the way he's handling this.
    That thread would be a nice script episode for last StarWars movie,
    how to get to dark side.

    Leave a comment:


  • replied
    This reminds me of an unfortunate episode on BeyondUnreal.

    http://forums.beyondunreal.com/showt...1&page=1&pp=30

    People in glass houses shouldn't throw stones :down:



    EDIT: BTW I'm not bashing the map- it really is a great map, I just don't like the way he's handling this.

    Leave a comment:


  • replied
    Also I`m not bashing his work,Hourences is a talented mapper..

    There are quite a few very good mappers i look up to as well..
    Angle_mapper,Teddie,AngleH@rt/Desp#2/,acc..
    (also Yournan2000 is getting good with the clasics)

    I must be honest though,if any of them brings out a map,i know it`s going to be a good quality map anyway.
    (maybe we do expect too much for them,but they are very good mappers after all )

    It`s ppl like them,that make maps/mods/muts for ut/ut2004
    And puts more lastabilty/playability into the game imho

    Sorry if i`v missed out other talented mappers,memory not as good as it was

    Anyway big thanks from me to them all
    T@F..

    Btw Hourences dont take it to heartsome ppl just do it,as they prob cannot map,and are jealous..)

    Leave a comment:


  • replied
    are you guys still bickering about this map and why you like or dont like it?

    I have tried to leave this community countless times and it pulls me back in.
    Unreal has a dark side that intimidates us all

    Besides you should stay you find neat maps..and give constructive remarks where needed..

    Leave a comment:


  • replied
    Originally posted by NulEnvoid
    Early online communities were cool, if ppl made content for a game it was a gift. Now it seems expected, the bigger the suthors name the more brownie points you can score by doing a random slag.

    People need to remember the time and effort spent on creating extra content, it's done for nothing and really if you don't like something you don't have to keep it. If it's something you like that has bugs and needs improvement, then I don't think many authors mind being told.

    Hourences should release a map under a false tag and gauge the feedback, I think it'd be a lot more positive overall and lack those posters that like to bring 'namers' down a peg or two.
    Yes, comments probably would be better, because expectations would be lower.
    It's like with Olympic basketball: if America doesn't win it, everyone's extremely disappointed, even though second ain't bad at all. If some small, unknown country were to get second, everyone would think it was great.
    Different standards because of different expectations.

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  • replied
    Quite surprised about Hourences reaction to criticism, especially because I think he's smart enough to understand Redkin was not going to perform well as Rankin...no reason to put emphasis on lowering world details otherwise.

    I have a lot of respect for all the time spent working for free stuff for the community, but going straight with an idea being aware of the possible problems and still pretending to be immune from criticism is asking too much, even for him. If he's satisfied with the result I really wonder why he cares, really.

    Leave a comment:


  • replied
    Early online communities were cool, if ppl made content for a game it was a gift. Now it seems expected, the bigger the suthors name the more brownie points you can score by doing a random slag.

    People need to remember the time and effort spent on creating extra content, it's done for nothing and really if you don't like something you don't have to keep it. If it's something you like that has bugs and needs improvement, then I don't think many authors mind being told.

    Hourences should release a map under a false tag and gauge the feedback, I think it'd be a lot more positive overall and lack those posters that like to bring 'namers' down a peg or two.

    Leave a comment:


  • replied
    Originally posted by PASHKO
    DM-Rankin, CTF-Bridge(cave map)ONS-Torlan
    - Less visuals- Higher fps- excelent maps!
    I don’t think Hourences made CTF-Bridge.

    Leave a comment:

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