Announcement
Collapse
No announcement yet.
DM-Redkin (Hourence's Master Peice)
Collapse
X
-
Originally posted by Nicolaz
Yes I was going to post a screenshot of that too. I can't believe hourences never noticed that...
Some of the lighting I wish was a little more realistic, seems a lot of too well-lit areas and the lights in some spots are too bright/too high of a radius, and with everything on the walls, it's almost too busy.
But the layout & gameplay are great.
Comment
-
I actually really loved the look of this map. I don't have an older machine to test it out on so I'm not getting the slowdowns, but visually I think the map is completley gorgeous.
The detail he put into the window vista is incredible, now I just want part of the map to take place out there.
But all in all, I really enjoyed it!
Comment
-
I agree mainly with Virax as I'm a bit disappointed with this map considering it's from a very talented mapper and I like his other stuff.
Firstly the framerates are disappointing. I have a top end PC that runs everything I throw at it very well but this map scores low in the framerate stakes. I feel it could be optimised quite a lot more or he should release a "lite" version that concentrates more on better framerates.
Layout on the whole is good but there are a few dead ends that are pointless really.
In its current form I doubt very much that I will keep it.
Comment
-
It's very impressive, but there are so many coronas and light sources it's truely hard to see your opponent. The frame-rate on mine is 20fps and my PC is no piece of junk. Nevertheless, a visual feast and worth checking out.
Walking outside reminds me of Unreal, how I'd love to see it remade with graphics like this.
Comment
-
I sat staring out the big windows, both ends of the map, looking for the spitfire, but saw nothing even when the overfly noise went off - does it appear on low world detail?
And is it possible to get outside? I've been looking, but couldn't find a way. It seems a shame to only be able to witness the eye-candy from through the windows.
Mmaestro
Comment
-
Originally posted by Mmaestro
I sat staring out the big windows, both ends of the map, looking for the spitfire, but saw nothing even when the overfly noise went off - does it appear on low world detail?
And, is it possible to get outside? I've been looking, but couldn't find a way. It seems a shame to only be able to witness the eye-candy from through the windows.
Comment
-
The map runs fine for me, even with a semi-low spec system with settings set to high. The only bugs I noticed was already mentioned, but I also swear one of the water droplet emitters was going up instead of downward. Maybe my eyes were playing tricks on me.
Good map, would liked to have had some type of ramp in the dead end areas to go up to the next level, but nothing to really prevent from enjoying the map.
I also would have liked a secret door to take me outside instead of ghosting out there, would make good rail fighting fun.
Comment
-
Originally posted by digital ******
I agree mainly with Virax as I'm a bit disappointed with this map considering it's from a very talented mapper and I like his other stuff.
Firstly the framerates are disappointing. I have a top end PC that runs everything I throw at it very well but this map scores low in the framerate stakes. I feel it could be optimised quite a lot more or he should release a "lite" version that concentrates more on better framerates.
Layout on the whole is good but there are a few dead ends that are pointless really.
In its current form I doubt very much that I will keep it.
Comment
-
Originally posted by FuschiaShades
Wow, Hourences put out a new map! First order of business: Let's Bash it! This map sucks! Hahahah!
Comment
Comment