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VCTF-MilitaryFortPT-SE [ECE vehicle + gameplay fixes]

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    VCTF-MilitaryFortPT-SE [ECE vehicle + gameplay fixes]

    Name: VCTF-MilitaryFortPT-SE
    Requirements: Epic's ECE Bonus Pack
    Comments:
    Special Edition update of VCTF-UP-MilitaryFortPT, which won 3rd place in Unreal Playground's VCTF Mapping Contest.

    In this version the Ion tanks have been replaced by the Paladin. Also many other changes made across the map to improve and balance the gameplay. I hope you enjoy this map

    Description:
    A heavily defended futuristic fort constructed by military forces in preparation for war. Vicious battle erupts as teams use Raptors and tanks to support ground troops blasting their way to the flag, then using Hellbenders to make their escape. Base defenders should expect attacks to come from all directions, and snipers can use the high walkways to their advantage.

    Screenshots:



    Credits: Map created by Paul 'Advan' Turner.
    Homepage: http://www.advanceone.co.uk/utmaps

    Download:
    http://www.unrealplayground.com/maps.php?mapid=7495
    See posts below for additional mirrors for this file

    If you don't already have Epic's ECE Bonus Pack, you can download it here:
    http://download.beyondunreal.com/fil...ebonuspack.exe

    #2
    Thank you for updaiting this awesome VCTF map! (although some Cicada's would have been nice as well) I'm really up for some flag battles once again!! Peace. :up:

    Edited: Any chance for the Cicada to be added later on ... maybe one per team. What's really cool is I have an Ion Cannon version and now a Paladin version of this map ... great!!! Man you love real firepower as much as me ... maybe at some point you can add in the Orbital Cannon Superweapon ... that is the most incredible SW to date and it would fit in well here imho.

    Comment


      #3
      Originally I was going to have some Cicadas in the map, but I read about some bugs that exist with Cicadas and VCTF, and also the bots didn't seem to bother going for them much, so I decided to remove them.

      After the first release of the map quite a few people said they thought the Ion tanks were a bit too powerful for this map, which I agreed with, then luckily the ECE bonus pack came out so that meant I could replace them with the Paladins which I think seem to work quite well.

      Also, about the superweapons, you can find the Ion Painter/Orbital Cannon superweapon on top of the central 'generator' in the center of the map, plus Redeemers on the high wall-walkways.

      Comment


        #4
        Originally posted by adv1
        Originally I was going to have some Cicadas in the map, but I read about some bugs that exist with Cicadas and VCTF, and also the bots didn't seem to bother going for them much, so I decided to remove them.

        After the first release of the map quite a few people said they thought the Ion tanks were a bit too powerful for this map, which I agreed with, then luckily the ECE bonus pack came out so that meant I could replace them with the Paladins which I think seem to work quite well.

        Also, about the superweapons, you can find the Ion Painter/Orbital Cannon superweapon on top of the central 'generator' in the center of the map, plus Redeemers on the high wall-walkways.
        As usual you thought of everything ... that's why I love your work! Thanks. :up: :up:

        Comment


          #5
          The Cicada (allegedly) carries flags deep inside because of a badly placed flagbone, so you can't see if one has it. There's a fixed version of the Cicada in the BonusVehicleReplacer mut, but then flying vehicles are not able to carry flags by default anyway.

          Of course, if the bots have trouble with them, that's as good a reason as you need to remove them.

          Comment


            #6
            Additional mirrors for this map now available:

            http://www.fileshack.com/file.x?fid=5478
            http://nalicity.beyondunreal.com/map_hub.php?mid=7883
            http://www.fileplanet.com/files/140000/146880.shtml

            Comment


              #8
              the skybox is a bit plain and nice disc/ceiling thing; I like the guns all over, lights (but they should be blue on the blue base side), engines, spheres, music choice, middle section, z-axis and vehicle selection; bots are good in this one.

              http://www.gamefront.com/files/36695...itaryFortPT_SE (UP version?)

              Comment

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