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Vivid Vehicles 1.1 - now supports ECE vehicles

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    Vivid Vehicles 1.1 - now supports ECE vehicles

    Name: Vivid Vehicles
    Version: 1.1
    Compatibility: UT2004 with ECE bonus pack
    Description: Changes all vehicle skins to be more vividly red and blue
    Comments: The ECE vehicles were harder to do, but I was motivated by the fact that I seriously can not tell their regular skins apart when I'm playing.
    Screenshot:

    Credits: I did it all by myself... with some help from Photoshop
    Homepage: http://uncommonplace.com/games/vivid.html
    Download: http://uncommonplace.com/games/vividvehicles.zip (1.8MB)

    I believe the problem is still there that if you turn off the mutator, the skins don't change back. But why would you do that?

    I'm also tempted to change some more vehicle weapons so their effects are team colored like the Raptor's are. Specifically, it bugs be that the Cicada missile trails are blue.

    #2
    Yes, Download @ to Filebase justUnreal.de


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      #3
      It's too bad you can't do anything about the teamskin-less user created vehicles out there.

      Comment


        #4
        I should have included a poll: can anyone else tell the difference between the standard "red" and "blue" skins on the ECE vehicles? Because I have to just look at whether there's a health bar over them. If I look at a screen shot, or compare the skin textures, then I can see it, but not when I'm playing.

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          #5
          I also can't tell when I'm playing.

          Thanks!

          Comment


            #6
            Cool Dude! Nice Work

            Comment


              #7
              Very nice, this will be a mainstay of my mutator list.

              Comment


                #8
                Originally posted by Carbs
                Very nice, this will be a mainstay of my mutator list.
                Likewise. :up:

                Comment


                  #9
                  Speak up!

                  I appreciate the positive comments, but I have to wonder why the thread's rating currently stands at 3 stars. Is there something somebody's not saying? Go ahead, I can take it

                  Comment


                    #10
                    Re: Speak up!

                    Originally posted by Uncommon
                    I appreciate the positive comments, but I have to wonder why the thread's rating currently stands at 3 stars. Is there something somebody's not saying? Go ahead, I can take it
                    No, it's just easier to vote and run than it is to say anything meaningful. Especially around here it seems.

                    Comment


                      #11
                      Re: Vivid Vehicles 1.1 - now supports ECE vehicles

                      Originally posted by Uncommon
                      I appreciate the positive comments, but I have to wonder why the thread's rating currently stands at 3 stars. Is there something somebody's not saying? Go ahead, I can take it
                      Originally posted by Uncommon
                      I believe the problem is still there that if you turn off the mutator, the skins don't change back. But why would you do that?
                      fix that. Then it would be perfect.

                      Comment


                        #12
                        Man, I LOVE this mut! It owns. But why no skins for the Buggy?

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                          #13
                          The skins change back after a restart, right?

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                            #14
                            Thats it I give in and will get this .

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                              #15
                              Very nice, well done..

                              but once again, another mutator I cant run or else lose my
                              standard server classification.. what a crock, epic.

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