fun AS map!
wow, I don’t think I ever downloaded the Megapack (oh well); this one has good atmosphere, huge base, wow and some decent flying at the beginning, and I remember playing this one before; the bots are good and the objectives are straight forward but there’s a little delay when trying to destroy the reactors.
http://gamebanana.com/ut2k4/maps/15301
http://en.serverklan.net/index.php?f...map=as-acatana
http://www.gamefront.com/files/3627847/as_acatana_zip
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AS-Acatana
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Private Tux repliedOriginally posted by GreatEmerald View PostUhm? It's already included in the Megapack...
Seems odd, the player count of this one is 10-14 players while the other from the Megapack is 8-12 players, and also has a different map description and different gameplay.
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Private Tux repliedGood AS map.
Since some of us are not playing the AS gametype in 2010s to the present time, maybe I should review this one first, the first custom AS map to be reviewed by me today. Good variation about the atmosphere, visuals, long scaled map and UnrealGrrl's voice-over. I believe that the weapon bases, AI ship cannon control, and minigun turrets are more accurate; and the final objective is more than believer with few bots in defender mode (but heavily doable in any condition). Just like the AS-MotherShip at the beginning (as the attacker mode), this one is a easy espionage for it (I'll try my best for using space fighter in the space warfare, but I maintained badly or less skilled and the bots can do more). The bots are just plain good on the ground in attacker mode (also my teammates will do the same way).
- Downloaded from "UT2004 Mappack" by RvA at L4Y.
Five mirrors:
http://ut2004.ut-files.com/index.php...as-acatana.zip
http://www.gamefront.com/files/3628026/AS-Acatana
http://www.mapraider.com/maps/?fileid=2586
http://www.unrealplayground.com/foru...o=file&id=3465
http://www.utzone.de/forum/downloads...o=file&id=1475
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legacy-LuckyStrike1972 repliedI have played it and must say nice work m8! :up:
Added this map to my 12 slot public Assault Server at 82.96.66.129:27753
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legacy--Loric- repliedOriginally posted by Captain_anarchy
finished 5th in the MSUC??? it deserves first or second place
After playing it online a couple of times I could pick a couple of balance issues. Some of the objectives are a bit too far from the attackers spawn points to be really doable.
Unfortunately that's the kind of thing that would need a team of testers to be picked up. I believe Angel_Mapper's approach, submitting her map's gameplay to a AS clan is a good way to secure the gameplay.
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legacy-m0zi repliedOriginally posted by anarkist
I'd like to get some feedback on it actually from someone who judged it, though I can't see that happening
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legacy-anarkist repliedI'd like to get some feedback on it actually from someone who judged it, though I can't see that happening
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legacy-Captain_anarchy repliedfinished 5th in the MSUC??? it deserves first or second place
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legacy-anarkist repliedOriginally posted by UnrealGrrl
major congrats on an excellent map that shoulda placed higher
as always nice work anarkist! :up:
Unrealgrrl my old email address isn't in use any more so I can't contact you via it, check your PMs
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Darkus repliedWhat a truley awesome map! I couldent believe the detail, very impressive and so optimised, not a single hitch or slow down....
You sir are my AS Hero ;D
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UnrealGrrl repliedmajor congrats on an excellent map that shoulda placed higher
as always nice work anarkist! :up:
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