Added this nice map to the VeC Site so you can rate, search, and download some more maps, mutators, mods, utils, if you register You can also add your clan homepage or any other links that has to do with UT, UT2K3, UT2K4
Easter egg? The only thing I found was that the doors won't open for defenders to get into the courtyard after the doors are C4'd. Which is too bad, I liked trying to blindside enemies that way - not that it worked against bots.
This is just the best custom AS map so far
I was expecting no less from you Dave...
I really enjoy the flow and atmosphere of the map. Everything oozes quality.
Make sure it didn't put it in a sub folder of your maps directory. Some maps ship with a folder layout in the zip and it will not put the map where you think.
Ok I double checked and I was actually creating another map dir. Got it working and I must say it is a very well made map.I really enjoy planting dyno All in all it is a great map...thnx
Apparently I'm blind. I searched all the way through the facility with no bots and didn't see anything that looked unusual. Anyone want to tell me the general area this easter egg is in?
Originally posted by FineWolf anarkist, ever played Freelancer? Because those battleships sure looks like a mix between Rheinland & Liberty cruisers...
holy **** ive played freelancer i didnt know any one else knew about that game sweet
Originally posted by Tola Apparently I'm blind. I searched all the way through the facility with no bots and didn't see anything that looked unusual. Anyone want to tell me the general area this easter egg is in?
Check out crates in the room leading to the reactor room in the corner
Man, all the good mappers are out in force. This is a great week to be a UT2k4 player. Anarkist, ACC, Hourences, MortalPlague, and if they'd get their acts together; Desp#2, Sharpfish and Teddie.
Anyway, on to the map. I only got a chance to play Beta2 once, but from what I saw it was good. The intro is class, right off. The voice over had some unusual pauses, but nothing notably bad. Personally I hate the space fighters, which is why I'm glad the first objective is so easy, and even bots can do it if you suck in space warfare (like I do). Then we get to the real meat of the level. The turrets are annoying, and make it really troublesome to complete those first few objectives. Then, as if that weren't enough, you stay at the initial spawn location way back and have to keep running back to the main hall, where you'll more than likely be sniped to death. Tough on the attackers (the way it should be). However it is doable.
The map looks great, as I would expect from Anarkist. No bugs that I found, and it's a lot of fun (a rarity in Assault maps, especially the stock ones IMO).
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