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AS-Acatana

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    AS-Acatana

    Name: AS-Acatana
    Version: 1.0
    Compatibility: UT2004
    Description: This scenario recreates the Skaarj attack on the planet Acatana. The planet, uninhabitable by most lifeforms, had long been home to a group of human scientists - a secret division of the NEG, created with the sole purpose of researching advanced weapons technology. Due to the surrounding asteroid field and advanced defence systems, No race had been near the planet for years. That was, until the Skaarj learned of the highly lucrative technology ripe for the taking...
    Comments: Hoorah I finished it! Fixed a heapload of bugs since Beta. Thanks a lot to everyone who tested it out. Added a new spawn to make it easier for attackers and tweaked a lot of stuff.
    Screenshot:
    [screenshot]http://www.planetunreal.com/cbp/team/anark/ac3.jpg[/screenshot]
    [screenshot]http://www.planetunreal.com/cbp/team/anark/ac2.jpg[/screenshot]
    [screenshot]http://www.planetunreal.com/cbp/team/anark/ac1.jpg[/screenshot]
    Credits: Voice-overs by Unrealgrrl. wRy and Ed Duke *** for some modelling. The whole CBP team, Rachel Cordone for her matinee tutorial. All the many people who helped test (too many to list)
    Homepage: http://www.planetunreal.com/cbp
    Download:
    Fileplanet: http://www.fileplanet.com/dl.aspx?/p...AS-Acatana.zip
    Unrealplayground: http://www.unrealplayground.com/download.php?mapid=7116
    PCGamemods: http://www.pcgamemods.com/7326/
    Mapraider: http://www.mapraider.com/maps/?fileid=2586

    #2
    cool, ill download when i get home :up:

    Comment


      #3
      I love this map, it looks and plays great! Keep up the good work! :up:

      Comment


        #4
        Loading on wolfgaming.net

        Comment


          #5
          Top of planetunreal.

          Comment


            #6
            Best intro ever!!! An amazing AS map and I don't comment much these days.

            How the hell did V post before me ... I downloaded this map first ... dang it all

            :up: :up:


            I'm all over the IA bot issues if there are any.

            Comment


              #7
              downloaded...

              had a quick run through it (without bots) and pretty much everything i and many others said were fixed/tweaked, so good job! though the two holes are still there in the hallway to the last obj...but the only way to really get in there is if you wanted too so i guess it doesn't really matter much...hopefully i'll get a chance to play this online soon...

              Comment


                #8
                anarkist, ever played Freelancer? Because those battleships sure looks like a mix between Rheinland & Liberty cruisers...

                Comment


                  #9
                  Downloading... if the sniper rifles still have full ammo, maybe I'll turn RPG back on. My character's a tank that way.

                  Comment


                    #10
                    You sir have created a gem that IA players will love ... thank you very much for the outstanding bot support! What a great map ... and I get to lay explosives!!!

                    :up: :up:

                    Comment


                      #11
                      Yeah the excellent bot support is definitely a plus, though I can't wait to play this one online!

                      Comment


                        #12
                        awsome :up:

                        Comment


                          #13
                          Thanks everyone and thanks for the feedback, I endeavoured to get everything people had said changed

                          And no one found the easter egg yet? I'm shocked

                          edit: Finewolf - no I haven't played it actually And where did weekly recommended go! I demand more, hehe

                          Comment


                            #14
                            i don't believe people can't see the giant load of **** in this map....

                            ...freakin' rediculous!

                            Comment


                              #15
                              Great Map - Epic could learn how the start of AS_Mothership shoudl have been from this.

                              However when defending the two power cores, I noticed half the bots trying to walk out the doors to the last objective.

                              Comment

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