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    Thats why it says fix in the file name.

    Comment


      Hate to be a necro and rez this old thread, but does anyone have the updated version of this model with the fix? Been trying to find it ever since I somehow managed to lose the file and I haven't had any luck

      Comment


        Seconded . . .

        Comment


          here you go

          Originally posted by crodam View Post
          Hate to be a necro and rez this old thread, but does anyone have the updated version of this model with the fix? Been trying to find it ever since I somehow managed to lose the file and I haven't had any luck
          Buffy is here
          this is fixed bersion
          http://files.filefront.com/UT2004MDL.../fileinfo.html

          also you guys can get all other EvilEngine's Model for UT2004 & UT3
          http://evilengine.net/forum/viewtopic.php?f=23&t=63

          Comment


            Thank youuu . . .

            +1

            Comment


              Wha, I can't see the last page? -_-
              Well, these are included in Unreal Tournament 2 Conversion. Also there are Skaarj there. I just need to figure out how to extract those.
              By the way, I'm in the middle of making a working and balanced Unreal II weapons mod. Will fit the mood there. Although having a Dispersion Pistol would be neat, as well as a Singularity Cannon.

              Comment


                Something kinda strange, but if Species Statistics is active, the soldiers in the pack move extremely fast.

                Comment


                  Noticed that too. They get killed because of the fast movement
                  If you set the species to be XGame.SPECIES_Merc, the speed normalises. Basically that's what changes in the servers' UPL. Don't see anything bad with using that version (I'm not using a skin for my character tho).

                  Comment


                    Well that explains what happened with the U2Skaarj pack with the species mutator on.

                    Comment


                      I've assembled a separate UPL for those who have the Species Stats mutators on. This will make the troops just like in Unreal II: the heavy ones are slower, lighter ones are faster. Also, given unique names so it sounds better than just "soldier12red". And now when you open the config window, you can see their actual status ("Marine", "Ghost warrior" etc.) instead of the default "mercenary".
                      Just back up your U2Soldier.upl and edit the old one with Notepad. Replace everything with these lines:
                      Code:
                      [Public]
                      Player=(DefaultName="John Dalton",Race="TCA Marshal",Mesh=U2Soldier.U2Soldier,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.Skin2,FaceSkin=U2Soldiertex.Skin1,TeamFace=1,BotUse=3,BotUse=3,Portrait=U2Soldiertex.pic,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=U2Soldier,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Scott Dalton",Race="TCA Marshal",Mesh=U2Soldier.U2Soldier,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.Skinblacklimbs,FaceSkin=U2Soldiertex.Skinblackbody,Portrait=U2Soldiertex.pic-black,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=U2Soldier,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Roy Dalton",Race="TCA Marshal",Mesh=U2Soldier.U2Soldier,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.Skin2_0,FaceSkin=U2Soldiertex.Skin1_0,Portrait=U2Soldiertex.pic-red,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=U2Soldier,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Water Dalton",Race="TCA Marshal",Mesh=U2Soldier.U2Soldier,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.Skin2_1,FaceSkin=U2Soldiertex.Skin1_1,Portrait=U2Soldiertex.pic-blue,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=U2Soldier,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Phoenix Dalton",Race="TCA Marshal",Mesh=U2Soldier.U2Soldier,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.Pskin2,FaceSkin=U2Soldiertex.Pskin1,Portrait=U2Soldiertex.phoenix,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=U2Soldier,Skeleton=U2Soldier.Skeleton)
                      
                      Player=(DefaultName="Sebastian",Race="Marine",Mesh=U2Soldier.U2Soldier2,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.Newskin2,FaceSkin=U2Soldiertex.Newskin1,Portrait=U2Soldiertex.newpic,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Caruso",Race="Marine",Mesh=U2Soldier.U2Soldier2,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.NewSkinbody,FaceSkin=U2Soldiertex.NewSkinhead,Portrait=U2Soldiertex.newpicold,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Binelli",Race="Marine",Mesh=U2Soldier.U2Soldier2,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.Newskin2_0,FaceSkin=U2Soldiertex.Newskin1_0,Portrait=U2Soldiertex.newpic-red,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Taba",Race="Marine",Mesh=U2Soldier.U2Soldier2,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.Newskin2_1,FaceSkin=U2Soldiertex.Newskin1_1,Portrait=U2Soldiertex.newpic-blue,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Harrison",Race="Marine",Mesh=U2Soldier.U2Soldier2,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.Yellowbody,FaceSkin=U2Soldiertex.Yellowhead,Portrait=U2Soldiertex.newpic-yellow,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Sadao",Race="Marine",Mesh=U2Soldier.U2Soldier2,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.Greenbody,FaceSkin=U2Soldiertex.Greenhead,Portrait=U2Soldiertex.newpic-green,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      
                      Player=(DefaultName="McMillan",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.MercJapLight.mjlSkin1,FaceSkin=U2Soldiertex.MercJapLight.mjlSkin2,Portrait=U2Soldiertex.MercJapLight.mjlpic,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Kramer",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.MercJapLight.mjlSkinold1,FaceSkin=U2Soldiertex.MercJapLight.mjlSkinold2,Portrait=U2Soldiertex.MercJapLight.mjlpicold,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Cosner",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.MercJapLight.mjlSkin1_0,FaceSkin=U2Soldiertex.MercJapLight.mjlSkin2_0,Portrait=U2Soldiertex.MercJapLight.mjlpic-red,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Easley",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.MercJapLight.mjlskinredold_0,FaceSkin=U2Soldiertex.MercJapLight.mjlhelred_0,Portrait=U2Soldiertex.MercJapLight.mjlpic-red2,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Chavez",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.MercJapLight.mjlSkin1_1,FaceSkin=U2Soldiertex.MercJapLight.mjlSkin2_1,Portrait=U2Soldiertex.MercJapLight.mjlpic-blue,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Noah Crable",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapLight.mjlskinblueold_1,FaceSkin=U2Soldiertex.MercJapLight.mjlhelblue_1,Portrait=U2Soldiertex.MercJapLight.mjlpic-blue2,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Percivale",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapLight.mjlSkinyellowbody,FaceSkin=U2Soldiertex.MercJapLight.mjlSkinyellowhead,Portrait=U2Soldiertex.MercJapLight.mjlpic-yellow,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Sgt. Stevens",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapLight.mjlskinyellowold,FaceSkin=U2Soldiertex.MercJapLight.mjlhelmetyellowold,Portrait=U2Soldiertex.MercJapLight.mjlpic-yellow2,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Drexler",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapLight.mjlSkingreenbody,FaceSkin=U2Soldiertex.MercJapLight.mjlSkingreenhead,Portrait=U2Soldiertex.MercJapLight.mjlpic-green,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Hawkins",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapLight.mjlskingreenold,FaceSkin=U2Soldiertex.MercJapLight.mjlhelgreen,Portrait=U2Soldiertex.MercJapLight.mjlpic-green2,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Jensen",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapLight.mjlskinvioletold,FaceSkin=U2Soldiertex.MercJapLight.mjlhelviolet,Portrait=U2Soldiertex.MercJapLight.mjlpic-violet,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      
                      Player=(DefaultName="Sal",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier4,TeamFace=1,BotUse=3,species=xGame.SPECIES_Jugg,BodySkin=U2Soldiertex.MercJapHeavy.mjhSkin1,FaceSkin=U2Soldiertex.MercJapHeavy.mjhSkin2,Portrait=U2Soldiertex.MercJapHeavy.picx,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Sawkins",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier4,TeamFace=1,BotUse=3,species=xGame.SPECIES_Jugg,BodySkin=U2Soldiertex.MercJapHeavy.mjhSkinold1,FaceSkin=U2Soldiertex.MercJapHeavy.mjhSkinold2,Portrait=U2Soldiertex.MercJapHeavy.picold,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Hanson",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier4,TeamFace=1,BotUse=3,species=xGame.SPECIES_Jugg,BodySkin=U2Soldiertex.MercJapHeavy.mjhSkin1_0,FaceSkin=U2Soldiertex.MercJapHeavy.mjhSkin2_0,Portrait=U2Soldiertex.MercJapHeavy.picx3,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Meyer",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier4,TeamFace=1,BotUse=3,species=xGame.SPECIES_Jugg,BodySkin=U2Soldiertex.MercJapHeavy.mjhSkin1_1,FaceSkin=U2Soldiertex.MercJapHeavy.mjhSkin2_1,Portrait=U2Soldiertex.MercJapHeavy.picx2,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Frank",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier4,TeamFace=1,BotUse=3,species=xGame.SPECIES_Jugg,BodySkin=U2Soldiertex.MercJapHeavy.mjhSkinyellow1,FaceSkin=U2Soldiertex.MercJapHeavy.mjhSkinyellow2,Portrait=U2Soldiertex.MercJapHeavy.picx4,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Stanley",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier4,TeamFace=1,BotUse=3,species=xGame.SPECIES_Jugg,BodySkin=U2Soldiertex.MercJapHeavy.mjhSkingreen1,FaceSkin=U2Soldiertex.MercJapHeavy.mjhSkingreen2,Portrait=U2Soldiertex.MercJapHeavy.picx5,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      
                      Player=(DefaultName="Dogget",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier5,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapMedium.mjmbody1,FaceSkin=U2Soldiertex.MercJapMedium.mjmhelmet1,Portrait=U2Soldiertex.MercJapMedium.mjmpic,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Sheffield",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier5,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapMedium.mjmbodyold,FaceSkin=U2Soldiertex.MercJapMedium.mjmhelmetold,Portrait=U2Soldiertex.MercJapMedium.mjmpicold,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Miller",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier5,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapMedium.mjmbody1_0,FaceSkin=U2Soldiertex.MercJapMedium.mjmhelmet1_0,Portrait=U2Soldiertex.MercJapMedium.mjmpicred,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Kareitsu",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier5,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapMedium.mjmbody1_1,FaceSkin=U2Soldiertex.MercJapMedium.mjmhelmet1_1,Portrait=U2Soldiertex.MercJapMedium.mjmpicblue,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Dan Black",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier5,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapMedium.mjmbodyyellow,FaceSkin=U2Soldiertex.MercJapMedium.mjmhelmetyellow,Portrait=U2Soldiertex.MercJapMedium.mjmpicyellow,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Meadow",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier5,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapMedium.mjmbodygreen,FaceSkin=U2Soldiertex.MercJapMedium.mjmhelmetgreen,Portrait=U2Soldiertex.MercJapMedium.mjmpicgreen,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      
                      
                      Player=(DefaultName="Ranger K.",Race="EXpanded MultiPlayer",Mesh=U2Soldier.Ranger,species=xGame.SPECIES_Egypt,BodySkin=CharactersT-NEW.Rangerbody,FaceSkin=CharactersT-NEW.Rangerhead,Portrait=CharactersT-NEW.rangerpic,TeamFace=1,BotUse=3,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Ranger H.",Race="EXpanded MultiPlayer",Mesh=U2Soldier.Ranger,species=xGame.SPECIES_Egypt,BodySkin=CharactersT-NEW.Rangerbody_0,FaceSkin=CharactersT-NEW.Rangerhead_0,Portrait=CharactersT-NEW.rangerpic_0,TeamFace=1,BotUse=3,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Tech E.",Race="EXpanded MultiPlayer",Mesh=U2Soldier.Tech,species=xGame.SPECIES_Merc,BodySkin=CharactersT-NEW.Techbody,FaceSkin=CharactersT-NEW.Techhead,Portrait=CharactersT-NEW.techpic,TeamFace=1,BotUse=3,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Tech R.",Race="EXpanded MultiPlayer",Mesh=U2Soldier.Tech,species=xGame.SPECIES_Merc,BodySkin=CharactersT-NEW.Techbody_0,FaceSkin=CharactersT-NEW.Techhead_0,Portrait=CharactersT-NEW.techpic_0,TeamFace=1,BotUse=3,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Gunner T.",Race="EXpanded MultiPlayer",Mesh=U2Soldier.Gunner,species=xGame.SPECIES_Jugg,BodySkin=CharactersT-NEW.Gunnerhead,FaceSkin=CharactersT-NEW.Gunnerbody,Portrait=CharactersT-NEW.gunnerpic,TeamFace=1,BotUse=3,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
                      Player=(DefaultName="Gunner U.",Race="EXpanded MultiPlayer",Mesh=U2Soldier.Gunner,species=xGame.SPECIES_Jugg,BodySkin=CharactersT-NEW.Gunnerhead_0,FaceSkin=CharactersT-NEW.Gunnerbody_0,Portrait=CharactersT-NEW.gunnerpic_0,TeamFace=1,BotUse=3,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)

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                        Heres a link to the Unreal2Soldiers model pack thanks to GreatEmerald. The last host for it that I could find was on www.megaupload.com/ and thanks to him he uploaded to his mediafire account just before megaupload went offline.Thanks!

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