Thats why it says fix in the file name.
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Unreal2Soldiers
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here you go
Originally posted by crodam View PostHate to be a necro and rez this old thread, but does anyone have the updated version of this model with the fix? Been trying to find it ever since I somehow managed to lose the file and I haven't had any luck
this is fixed bersion
http://files.filefront.com/UT2004MDL.../fileinfo.html
also you guys can get all other EvilEngine's Model for UT2004 & UT3
http://evilengine.net/forum/viewtopic.php?f=23&t=63
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Wha, I can't see the last page? -_-
Well, these are included in Unreal Tournament 2 Conversion. Also there are Skaarj there. I just need to figure out how to extract those.
By the way, I'm in the middle of making a working and balanced Unreal II weapons mod. Will fit the mood there. Although having a Dispersion Pistol would be neat, as well as a Singularity Cannon.
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I've assembled a separate UPL for those who have the Species Stats mutators on. This will make the troops just like in Unreal II: the heavy ones are slower, lighter ones are faster. Also, given unique names so it sounds better than just "soldier12red". And now when you open the config window, you can see their actual status ("Marine", "Ghost warrior" etc.) instead of the default "mercenary".
Just back up your U2Soldier.upl and edit the old one with Notepad. Replace everything with these lines:
Code:[Public] Player=(DefaultName="John Dalton",Race="TCA Marshal",Mesh=U2Soldier.U2Soldier,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.Skin2,FaceSkin=U2Soldiertex.Skin1,TeamFace=1,BotUse=3,BotUse=3,Portrait=U2Soldiertex.pic,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=U2Soldier,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Scott Dalton",Race="TCA Marshal",Mesh=U2Soldier.U2Soldier,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.Skinblacklimbs,FaceSkin=U2Soldiertex.Skinblackbody,Portrait=U2Soldiertex.pic-black,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=U2Soldier,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Roy Dalton",Race="TCA Marshal",Mesh=U2Soldier.U2Soldier,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.Skin2_0,FaceSkin=U2Soldiertex.Skin1_0,Portrait=U2Soldiertex.pic-red,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=U2Soldier,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Water Dalton",Race="TCA Marshal",Mesh=U2Soldier.U2Soldier,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.Skin2_1,FaceSkin=U2Soldiertex.Skin1_1,Portrait=U2Soldiertex.pic-blue,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=U2Soldier,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Phoenix Dalton",Race="TCA Marshal",Mesh=U2Soldier.U2Soldier,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.Pskin2,FaceSkin=U2Soldiertex.Pskin1,Portrait=U2Soldiertex.phoenix,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=U2Soldier,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Sebastian",Race="Marine",Mesh=U2Soldier.U2Soldier2,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.Newskin2,FaceSkin=U2Soldiertex.Newskin1,Portrait=U2Soldiertex.newpic,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Caruso",Race="Marine",Mesh=U2Soldier.U2Soldier2,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.NewSkinbody,FaceSkin=U2Soldiertex.NewSkinhead,Portrait=U2Soldiertex.newpicold,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Binelli",Race="Marine",Mesh=U2Soldier.U2Soldier2,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.Newskin2_0,FaceSkin=U2Soldiertex.Newskin1_0,Portrait=U2Soldiertex.newpic-red,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Taba",Race="Marine",Mesh=U2Soldier.U2Soldier2,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.Newskin2_1,FaceSkin=U2Soldiertex.Newskin1_1,Portrait=U2Soldiertex.newpic-blue,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Harrison",Race="Marine",Mesh=U2Soldier.U2Soldier2,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.Yellowbody,FaceSkin=U2Soldiertex.Yellowhead,Portrait=U2Soldiertex.newpic-yellow,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Sadao",Race="Marine",Mesh=U2Soldier.U2Soldier2,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.Greenbody,FaceSkin=U2Soldiertex.Greenhead,Portrait=U2Soldiertex.newpic-green,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="McMillan",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.MercJapLight.mjlSkin1,FaceSkin=U2Soldiertex.MercJapLight.mjlSkin2,Portrait=U2Soldiertex.MercJapLight.mjlpic,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Kramer",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.MercJapLight.mjlSkinold1,FaceSkin=U2Soldiertex.MercJapLight.mjlSkinold2,Portrait=U2Soldiertex.MercJapLight.mjlpicold,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Cosner",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.MercJapLight.mjlSkin1_0,FaceSkin=U2Soldiertex.MercJapLight.mjlSkin2_0,Portrait=U2Soldiertex.MercJapLight.mjlpic-red,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Easley",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.MercJapLight.mjlskinredold_0,FaceSkin=U2Soldiertex.MercJapLight.mjlhelred_0,Portrait=U2Soldiertex.MercJapLight.mjlpic-red2,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Chavez",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Egypt,BodySkin=U2Soldiertex.MercJapLight.mjlSkin1_1,FaceSkin=U2Soldiertex.MercJapLight.mjlSkin2_1,Portrait=U2Soldiertex.MercJapLight.mjlpic-blue,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Noah Crable",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapLight.mjlskinblueold_1,FaceSkin=U2Soldiertex.MercJapLight.mjlhelblue_1,Portrait=U2Soldiertex.MercJapLight.mjlpic-blue2,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Percivale",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapLight.mjlSkinyellowbody,FaceSkin=U2Soldiertex.MercJapLight.mjlSkinyellowhead,Portrait=U2Soldiertex.MercJapLight.mjlpic-yellow,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Sgt. Stevens",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapLight.mjlskinyellowold,FaceSkin=U2Soldiertex.MercJapLight.mjlhelmetyellowold,Portrait=U2Soldiertex.MercJapLight.mjlpic-yellow2,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Drexler",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapLight.mjlSkingreenbody,FaceSkin=U2Soldiertex.MercJapLight.mjlSkingreenhead,Portrait=U2Soldiertex.MercJapLight.mjlpic-green,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Hawkins",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapLight.mjlskingreenold,FaceSkin=U2Soldiertex.MercJapLight.mjlhelgreen,Portrait=U2Soldiertex.MercJapLight.mjlpic-green2,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Jensen",Race="Marine",Mesh=U2Soldier.U2Soldier3,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapLight.mjlskinvioletold,FaceSkin=U2Soldiertex.MercJapLight.mjlhelviolet,Portrait=U2Soldiertex.MercJapLight.mjlpic-violet,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Sal",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier4,TeamFace=1,BotUse=3,species=xGame.SPECIES_Jugg,BodySkin=U2Soldiertex.MercJapHeavy.mjhSkin1,FaceSkin=U2Soldiertex.MercJapHeavy.mjhSkin2,Portrait=U2Soldiertex.MercJapHeavy.picx,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Sawkins",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier4,TeamFace=1,BotUse=3,species=xGame.SPECIES_Jugg,BodySkin=U2Soldiertex.MercJapHeavy.mjhSkinold1,FaceSkin=U2Soldiertex.MercJapHeavy.mjhSkinold2,Portrait=U2Soldiertex.MercJapHeavy.picold,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Hanson",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier4,TeamFace=1,BotUse=3,species=xGame.SPECIES_Jugg,BodySkin=U2Soldiertex.MercJapHeavy.mjhSkin1_0,FaceSkin=U2Soldiertex.MercJapHeavy.mjhSkin2_0,Portrait=U2Soldiertex.MercJapHeavy.picx3,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Meyer",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier4,TeamFace=1,BotUse=3,species=xGame.SPECIES_Jugg,BodySkin=U2Soldiertex.MercJapHeavy.mjhSkin1_1,FaceSkin=U2Soldiertex.MercJapHeavy.mjhSkin2_1,Portrait=U2Soldiertex.MercJapHeavy.picx2,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Frank",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier4,TeamFace=1,BotUse=3,species=xGame.SPECIES_Jugg,BodySkin=U2Soldiertex.MercJapHeavy.mjhSkinyellow1,FaceSkin=U2Soldiertex.MercJapHeavy.mjhSkinyellow2,Portrait=U2Soldiertex.MercJapHeavy.picx4,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Stanley",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier4,TeamFace=1,BotUse=3,species=xGame.SPECIES_Jugg,BodySkin=U2Soldiertex.MercJapHeavy.mjhSkingreen1,FaceSkin=U2Soldiertex.MercJapHeavy.mjhSkingreen2,Portrait=U2Soldiertex.MercJapHeavy.picx5,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Dogget",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier5,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapMedium.mjmbody1,FaceSkin=U2Soldiertex.MercJapMedium.mjmhelmet1,Portrait=U2Soldiertex.MercJapMedium.mjmpic,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Sheffield",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier5,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapMedium.mjmbodyold,FaceSkin=U2Soldiertex.MercJapMedium.mjmhelmetold,Portrait=U2Soldiertex.MercJapMedium.mjmpicold,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Miller",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier5,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapMedium.mjmbody1_0,FaceSkin=U2Soldiertex.MercJapMedium.mjmhelmet1_0,Portrait=U2Soldiertex.MercJapMedium.mjmpicred,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Kareitsu",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier5,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapMedium.mjmbody1_1,FaceSkin=U2Soldiertex.MercJapMedium.mjmhelmet1_1,Portrait=U2Soldiertex.MercJapMedium.mjmpicblue,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Dan Black",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier5,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapMedium.mjmbodyyellow,FaceSkin=U2Soldiertex.MercJapMedium.mjmhelmetyellow,Portrait=U2Soldiertex.MercJapMedium.mjmpicyellow,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Meadow",Race="Ghost Warrior",Mesh=U2Soldier.U2Soldier5,TeamFace=1,BotUse=3,species=xGame.SPECIES_Merc,BodySkin=U2Soldiertex.MercJapMedium.mjmbodygreen,FaceSkin=U2Soldiertex.MercJapMedium.mjmhelmetgreen,Portrait=U2Soldiertex.MercJapMedium.mjmpicgreen,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Ranger K.",Race="EXpanded MultiPlayer",Mesh=U2Soldier.Ranger,species=xGame.SPECIES_Egypt,BodySkin=CharactersT-NEW.Rangerbody,FaceSkin=CharactersT-NEW.Rangerhead,Portrait=CharactersT-NEW.rangerpic,TeamFace=1,BotUse=3,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Ranger H.",Race="EXpanded MultiPlayer",Mesh=U2Soldier.Ranger,species=xGame.SPECIES_Egypt,BodySkin=CharactersT-NEW.Rangerbody_0,FaceSkin=CharactersT-NEW.Rangerhead_0,Portrait=CharactersT-NEW.rangerpic_0,TeamFace=1,BotUse=3,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Tech E.",Race="EXpanded MultiPlayer",Mesh=U2Soldier.Tech,species=xGame.SPECIES_Merc,BodySkin=CharactersT-NEW.Techbody,FaceSkin=CharactersT-NEW.Techhead,Portrait=CharactersT-NEW.techpic,TeamFace=1,BotUse=3,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Tech R.",Race="EXpanded MultiPlayer",Mesh=U2Soldier.Tech,species=xGame.SPECIES_Merc,BodySkin=CharactersT-NEW.Techbody_0,FaceSkin=CharactersT-NEW.Techhead_0,Portrait=CharactersT-NEW.techpic_0,TeamFace=1,BotUse=3,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Gunner T.",Race="EXpanded MultiPlayer",Mesh=U2Soldier.Gunner,species=xGame.SPECIES_Jugg,BodySkin=CharactersT-NEW.Gunnerhead,FaceSkin=CharactersT-NEW.Gunnerbody,Portrait=CharactersT-NEW.gunnerpic,TeamFace=1,BotUse=3,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton) Player=(DefaultName="Gunner U.",Race="EXpanded MultiPlayer",Mesh=U2Soldier.Gunner,species=xGame.SPECIES_Jugg,BodySkin=CharactersT-NEW.Gunnerhead_0,FaceSkin=CharactersT-NEW.Gunnerbody_0,Portrait=CharactersT-NEW.gunnerpic_0,TeamFace=1,BotUse=3,Sex=Male,Aggressiveness=+0.4,CombatStyle=+0.4,bJumpy=1,StrafingAbility=+0.5,Ragdoll=Male2,Skeleton=U2Soldier.Skeleton)
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Heres a link to the Unreal2Soldiers model pack thanks to GreatEmerald.The last host for it that I could find was on www.megaupload.com/ and thanks to him he uploaded to his mediafire account just before megaupload went offline.Thanks!
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