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[Character] Rocket (updated to v1.2)

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    [Character] Rocket (updated to v1.2)





    A sullen pyromaniac, Rocket has been relentlessly blowing things up since her early childhood. Her appearance in the Tournament was just a matter of time.
    Thanks to the family support, she now has a mighty sponsor and a caring teammate.

    Although Rocket is not the smartest competitor out there, when backed by Lilian's tactical mind, she becomes a royal pain in the ***.
    ~6500 tris, two textures: 1024x1024 for the head and 2048x2048 for the body. 2 team colors.

    More screenshots

    As you can see from the screenshots, she is always carrying a special redeemer missile with her. At first I wanted it to work with custom species, so she could have one additional ammo for the redeemer or a slightly different version of the missile (more damage, faster traveling speed etc.)
    But when I actually googled a bit I realized that this will involve too much programming which I'm totally incapable of, so I decided to release this model as it is.


    UPDATED to v1.1

    Changelist:
    1) mostly rigging tweaks: thighs, shoulders, spine, ammo belt.
    2) also fixed a pair of odd shadows on the diffuse map.
    3) removed brackets and underscoring from the names for online compatibility.
    4) made a new portrait.


    UPDATED to v1.2

    Changelist:
    Fixed vertex weights on her left hand.




    DOWNLOAD
    Stash
    Dropbox
    UT-files

    Any crits, advices and questions are always welcome. I also appreciate any help with bios. My English doesn't get any better, and despite the fact that I spent like 30 minutes with vocabulary writing these 4 sentences I'm still not sure if everything is correct.

    #2
    "dat ***" looks awesome, downloaded

    Comment


      #3
      Besides the gorgeous 3d *** you put together does ut3's jester have anything to do wth this just wondering because thats the vibe iam getting form this.

      Comment


        #4
        Whoah, an original character? Impressive.

        Comment


          #5
          does ut3's jester have anything to do wth this
          Nope. Just the same haircut.

          Comment


            #6
            holy s*it, that's amazing!

            Comment


              #7
              Hey aberiu sexy doll hahaha ...what about sexy alike cleopatra-style or so egyptian skin with helmet and stuff?
              Thanks for the gift mate!

              Comment


                #8
                Woa - i bet after making this model you just
                need to look at real ladies to make them shiver!

                Comment


                  #9
                  what about sexy alike cleopatra-style or so egyptian skin with helmet and stuff?
                  I have to finish my current projects first.

                  Comment


                    #10
                    On a second look for the armor
                    should look way fatter somehow.

                    Comment


                      #11
                      Really fantastic looking character. Nice work Aberiu.

                      Comment


                        #12
                        Upppdated.

                        Comment


                          #13
                          Your skinning skills are amazing, what program do you do use to do it.

                          Comment


                            #14
                            I use max. Probably doesn't matter though, because I don't really use any of its features. In case of the hips area for example I just clicked every vertex and assigned weights manually.

                            Edit. Ok, I lied. I actually use the animation slider. I set up a few keyframes with bones rotated into extreme positions so I can move to these keyframes while skinning and see how every vertex changes its position when I change its weight. And I use symmetry of course.
                            But that's what every skinning tutorial will explain you first I guess.

                            Comment


                              #15
                              cool; new Lillian looking great

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