Inspired from Dead Rising 2, this is a funny little game mode I made years ago. You are spawned in a Slayer (a variation of the Scorpion vehicle, skin from the Scorpion GT) and simply need to ride over as many monsters as possible! The first player to reach a certain amount of roadkills wins the game.

Ideally, this is played on small arena maps as included in the package. DM-Gael works fine, too!
The more human players, the more fun - bots sometimes do nothing until provoked.
Download: http://pdinklag.de/ut2004/TerrorIsReality.zip
Installation:
Simply move the System and Maps directories into your UT2004 installation. For admins, the game's class name is "TerrorIsReality.TIRGame".
Config:
Add the following to your UT2004.ini and configure as desired:
NumMonstersWanted is the maximum amount of monsters at one time. If there are less, new monsters are spawned every second (MonstersPerSecond). Keep the MonsterHealth low so roadkills are easier.
To disable the built-in music, set "Music" to "None". You can have players spawn in any other vehicle by changing the "PlayerVehicle" class (Levi arena!).
By the way, I recommend the Nalis from Satore's Monster Pack (class name: satoreMonsterPackv120.SMPNali), they don't retaliate! (I'm so cruel...)
Mapping:
Nothing special is required to make maps for this game mode, any DM map will work. Monsters are spawned near PathNodes, players on PlayerStarts as usual.
To be able to test a map from the editor, in the level properties under "LevelInfo", set the "DefaultGameType" to "TerrorIsReality.TIRGame".

Ideally, this is played on small arena maps as included in the package. DM-Gael works fine, too!

Download: http://pdinklag.de/ut2004/TerrorIsReality.zip
Installation:
Simply move the System and Maps directories into your UT2004 installation. For admins, the game's class name is "TerrorIsReality.TIRGame".
Config:
Add the following to your UT2004.ini and configure as desired:
Code:
[TerrorIsReality.TIRGame] MonsterTypes=class'skaarjpack.krall' MonsterHealth=5 MonstersPerSecond=10 NumMonstersWanted=125 TimeLimit=10 GoalScore=500 Music=Sound'TerrorIsReality.TerrorIsReality' PlayerVehicle=class'TerrorIsReality.TIRScorpion'
To disable the built-in music, set "Music" to "None". You can have players spawn in any other vehicle by changing the "PlayerVehicle" class (Levi arena!).
By the way, I recommend the Nalis from Satore's Monster Pack (class name: satoreMonsterPackv120.SMPNali), they don't retaliate! (I'm so cruel...)
Mapping:
Nothing special is required to make maps for this game mode, any DM map will work. Monsters are spawned near PathNodes, players on PlayerStarts as usual.
To be able to test a map from the editor, in the level properties under "LevelInfo", set the "DefaultGameType" to "TerrorIsReality.TIRGame".
Comment