Space CTF, aka. Q3CTF4, is a fast-paced CTF map composed of a few platforms floating in space. It may be wide open, but the only hit-scan weapon available is the Lightning Gun. Even if the enemy put up a big tent on the sniper platform, your team can still try to brute-force your way to the flag due to the availability of heavy weaponry.
This is the first map I release that was built from scratch. Only the skybox is copied from CTF-FaceClassic with rotation turned off. (I previously converted JB-Aswan and JB-Suspense for JB2004 and UT3JB, respectively.)
The gameplay on this one is quite different than on most other CTF maps. That's caused not only by the many jumppads and a good chance to fall to your death, but also due to the fact that you spawn with the Flak Cannon as additional starting weapon. Also, the pickup rules have been modified to match those in Q3A: Instead of weapon stay the weapons respawn after 5 seconds. Picking up a weapon fills your ammo to the default value or adds one ammo if you already have at least the default amount. Other respawn times have been modified as well. Shields respawn after 25 seconds, health (including the big keg) after 35 seconds.
You won't find any ammo on this map. Weapons available are the Flak Cannon on spawn, Rocket Launchers in the middle, Lightning Guns on platforms above the flags and the BFRL10k high above the map. The BFRL10k is a remake of the Q3A BFG10k as rocket launcher. It fires fast rockets at a high fire rate, so it can clear out opponents quite easily.
[screenshot]http://www.koehler-homepage.de/Wormbo/screenshots/maps/SpaceCTF1.jpg[/screenshot] [screenshot]http://www.koehler-homepage.de/Wormbo/screenshots/maps/SpaceCTF2.jpg[/screenshot] [screenshot]http://www.koehler-homepage.de/Wormbo/screenshots/maps/SpaceCTF3.jpg[/screenshot]
Download
(This is the official link. You may have seen a hotlink to the archive in other places already - that one is no longer valid.)
This is the first map I release that was built from scratch. Only the skybox is copied from CTF-FaceClassic with rotation turned off. (I previously converted JB-Aswan and JB-Suspense for JB2004 and UT3JB, respectively.)
The gameplay on this one is quite different than on most other CTF maps. That's caused not only by the many jumppads and a good chance to fall to your death, but also due to the fact that you spawn with the Flak Cannon as additional starting weapon. Also, the pickup rules have been modified to match those in Q3A: Instead of weapon stay the weapons respawn after 5 seconds. Picking up a weapon fills your ammo to the default value or adds one ammo if you already have at least the default amount. Other respawn times have been modified as well. Shields respawn after 25 seconds, health (including the big keg) after 35 seconds.
You won't find any ammo on this map. Weapons available are the Flak Cannon on spawn, Rocket Launchers in the middle, Lightning Guns on platforms above the flags and the BFRL10k high above the map. The BFRL10k is a remake of the Q3A BFG10k as rocket launcher. It fires fast rockets at a high fire rate, so it can clear out opponents quite easily.
[screenshot]http://www.koehler-homepage.de/Wormbo/screenshots/maps/SpaceCTF1.jpg[/screenshot] [screenshot]http://www.koehler-homepage.de/Wormbo/screenshots/maps/SpaceCTF2.jpg[/screenshot] [screenshot]http://www.koehler-homepage.de/Wormbo/screenshots/maps/SpaceCTF3.jpg[/screenshot]
Download
(This is the official link. You may have seen a hotlink to the archive in other places already - that one is no longer valid.)
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