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    #16
    Originally posted by DGUnreal View Post
    I like using Shaders to get lots of specular on anything that should be metal or shiny plastic etc., plus it is the easiest way to tweak the Detail texture scale on existing stock textures and skins.

    Audition is excellent software. I use it myself. You can see it in the small pic on my LCS-AVS Resume link from the DGUnreal site.
    Having custom voice/dialog available to use in maps is cool.
    I often spice mine up with stuff from U2 as many people won't have heard that stuff.
    - pr0 mapper

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