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HL2 Monsters and vehicles for UT2004

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    #16
    what about my credits?

    i did convert the stuff such as Meshes, Animations and textures (improved quality for ut2004)

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      #17
      Originally posted by Eliot View Post
      what about my credits?

      i did convert the stuff such as Meshes, Animations and textures (improved quality for ut2004)
      Nice work, any chance you'd do some player models? I'd like to play Combine vs rebels matches.

      I know there was that one HL2 player model pack out, but it didn't have the Combine or rebels, just some civil protection and scientists/civilians.

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        #18
        Originally posted by Eliot View Post
        what about my credits?

        i did convert the stuff such as Meshes, Animations and textures (improved quality for ut2004)
        OMG, many apologies Eliot. It certainly was not meant to be an oversight, I did look into all the read me's to try to find out who did what. I have amended the first post accordingly but I am sorry I left you off the read me included. As I stated all I did was to get it all together and I don't want any credit at all.

        Duca

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          #19
          Originally posted by Ducatisto View Post
          OMG, many apologies Eliot. It certainly was not meant to be an oversight, I did look into all the read me's to try to find out who did what. I have amended the first post accordingly but I am sorry I left you off the read me included. As I stated all I did was to get it all together and I don't want any credit at all.

          Duca
          Don't cut yourself short Duca you the man that got it working m8. Well done.

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            #20
            Yes!

            HL2 is my favorite game ever! Thank you so much! Have my babies XD

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              #21
              HL2 Combine Elite

              There's already a HL2 Character Pack out there but I have took the liberty to port over one of my favorite Combine a$$holes...

              He's just a beta model I whipped up months ago, some parts on him I haven't the slightest clue on fixing but if someone wanna try I can give them the 3DS Max Scene of the model.

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                #22
                omg I cant wait to have this combine model

                I have HL2 model pack but this one dont have

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                  #23
                  As of the moment I gotta somehow fix his crotch guard, his collar and the pant legs by the boots, I guess by then I can release him to those who wanna try him out...

                  [Out of the subject, I fixed up my own version of the textures used in the HL2 mutator cuz I wasn't feeling the ones currently used, so I painstakingly re-masked, lassoed, unlit and speculate all the right parts for the textures used on the models, to resemble the types used in HL2, just gotta make some specular shaders for the headcrabs and zombies and I release them for those who wants them...]

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                    #24
                    Originally posted by ZeroError2K8 View Post
                    As of the moment I gotta somehow fix his crotch guard, his collar and the pant legs by the boots, I guess by then I can release him to those who wanna try him out...

                    [Out of the subject, I fixed up my own version of the textures used in the HL2 mutator cuz I wasn't feeling the ones currently used, so I painstakingly re-masked, lassoed, unlit and speculate all the right parts for the textures used on the models, to resemble the types used in HL2, just gotta make some specular shaders for the headcrabs and zombies and I release them for those who wants them...]
                    Obviously I would as it would make a future update even more complete.

                    Duca

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                      #25
                      Originally posted by Ducatisto View Post
                      Obviously I would as it would make a future update even more complete.

                      Duca
                      Oh...what else is in line dude? I got static meshes for the Combine APC, and the Combine Dropship, I'm in the process to make some small HL2 inspired map.

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                        #26
                        How do you use the zombies and stuff in invasion?

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                          #27
                          download this Mutator first

                          Originally posted by Antonahill View Post
                          How do you use the zombies and stuff in invasion?
                          and add monstertable line into it
                          monster table line and info is inside zip
                          Monster Manager Final Version
                          http://files.filefront.com/MonsterMa.../fileinfo.html
                          Satore Monster Pack Final Version
                          http://files.filefront.com/satoreMon.../fileinfo.html

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                            #28
                            uhhh uhuhuh, he said crotch



                            Thanks for working the textures, the screens of your model look very nice, aside from his crotch problem

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                              #29
                              Originally posted by CVROY View Post
                              uhhh uhuhuh, he said crotch



                              Thanks for working the textures, the screens of your model look very nice, aside from his crotch problem
                              The problem is I can't get it to move along with the model, I don't know what bone I should attach it to when working in Max, sheesh... vertecies can be a pain in the a$$ when assigning them to the right bones.

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                                #30
                                Originally posted by BuffyTheSlayer View Post
                                and add monstertable line into it
                                monster table line and info is inside zip
                                Monster Manager
                                http://files.filefront.com/MonsterMa.../fileinfo.html
                                Satore Monster Pack
                                http://files.filefront.com/satoreMon.../fileinfo.html
                                Thank you so much!

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