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Venom Trailer [RB Think Tank]
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Farseer repliedOriginally posted by Bananna_manukhow exactly would you implement ik into ut ? it has a full ik/fk Rig inside of maya but the only example i think could come close is the way the suspension works on a vehicle, even then how would you go about applying the animation to the varying foot postitions ?Implementing IK wouldn't be too problematic - this can be done with simple math (not even jacobians, matrices and stuff - pure trygonometry should suffice). The hard part would be blending the pre-made animations with IK behavior. I don't know how to do this, but this means I don't know YET. Academic year is coming to its end so I'll have some time soon to look into UT's physics
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kERNElPANiC repliedHey guys just wanna say glad that you are all looking forward to the release ...
we are def. interested in keeping UT2004 alive and well and as 9ades has said on select servers (of various gametypes still keep the UT2004 community strong) ...as for the UT3 pipe-dream ... i hope not ... i think im still one of the few people left that havent converted over to the other games that have merely expanded on the breakthroughs this game has made for us gamers ... anyways ... CHEERS! <G>
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Bananna_manuk repliedhow exactly would you implement ik into ut ? it has a full ik/fk Rig inside of maya but the only example i think could come close is the way the suspension works on a vehicle, even then how would you go about applying the animation to the varying foot postitions ?
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wildman repliedLooks really cool, can't wait to see its release..This would make a great boss monster for invasion.
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kERNElPANiC repliedWell we hope that all you die-hard UT players enjoy the think tanks new work ... we'll be continuing to release new projects for UT2004 and UT3 (when its released ... depending on how many more times its release date is pushed back) ...
Anyways ... Enjoy ... And if interested in working with us drop a line @ the RBTT site ... and with that ... i bid thee adieu ...
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Farseer repliedHaha, in this game even tanks tend to levitate so there's nothing bad in hovering monsters I suppose. This IK-thing just popped into my mind because it looked a little like that in the trailer.
It would be cool to have some kind of IK-solver in UT2k4, though.
Anyway, looking forward to the release of the monster, I'm not really into this whole invasion-stuff, but there weren't any good custom models for this game in a long time - this one at least seems worth looking at
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RBThinkTank repliedOriginally posted by Farseer View PostInteresting design. Is the movement of this monster driven by some kind of inverse-kinematics or do its legs float above terrain like in the case of every other pawn in UT?
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Farseer repliedInteresting design. Is the movement of this monster driven by some kind of inverse-kinematics or do its legs float above terrain like in the case of every other pawn in UT?
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RBThinkTank started a topic Venom Trailer [RB Think Tank]Venom Trailer [RB Think Tank]
Though this is our first post, we thought we would make it a good one and give everyone here a peek at one of our latest projects!
Description: A trailer for an upcoming mod.
Comments: This is a High Definition (720p) trailer, so put away that old laptop and bring out the uber hax gaming rig. We will have lower resolution versions available later this week.
Credits: RBThinkTank.com
Homepage: http://www.rbthinktank.com
Download: http://www.rbthinktank.com/rbtt/inde...ask=view&id=33
Enjoy the movie and get ready for the public release of our mod on June 30, 2007.
Thanks,
milk
~RB Think Tank~Tags: None
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