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  • replied
    well i went to find the oldest post about the transpider...and i have found it...on 05-20-2005, 10:26 AM i made the first post that started to this great mod

    even if its on that account that somehow i couldn't get onto anymore so i made a new one for that forum, but still here is the earliest post i have found that talks about the Transpider (Spider Translocator )

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  • replied
    i tried to do the same thing...but here's a better idea

    Make a normal map and at the bottom or top or wherever on walls make a spot where spiders can scurry through to another room...so the wall is wide enough for a normal trans to not get through

    something like you have 2 rooms connected together by a hallway to the side of them....you want to get to the other room faster and notice that there is a gap on the ceiling, you throw a normal trans but it gets trapped in the middle so you go to spider and scurry across and now you'r in the other room

    but for map makers remember these few things
    1-Spiders can't climb on blocking volumes
    2-Spider hight(good hight) is around(guessing) 16uu's
    3-it is best to make spider crawl ways something like a WIDE but Short crawl room, like 16 high and 64wide (that way you can go in upside down too but it keeps from the EXTREAMLY annoying using all walls and making it to big to be cool area....since you have to make it something like 64x64 which is not as impressive as 16x64, and you only need the 2 sides and not all 4
    4-Spiders run faster then humans....and(remembering)you'r own spidermines chase it, so launch some spiders then the Transpider to the side, go into spider mode and play follow the leader into the enemy :evil: ofcourse it could of been that they chase the spider when not in spider mode...i disremember
    5-grenade's don't slow the Transpider, (because it's tricked out)
    6-spider's can't use Jump pads or Movers(don't trigger standopentime), However they do use Teleporters.
    7-using the GameRules Info or Trigger or Keyactor(i can't remember) you can use the transpider mutator in a map making it work, but remember to include the Transpider in the download and mention me and porkmanii in the readme
    [MymapFolder->System->Transpider4 files]

    Love you all ^_^

    EDIT: PS, please remember that modification of the Code needs promission by me (porkmanii has left the project after all so i'm left) for any new mods using anything resimbling the Transpider (the SpiderTranz on the DMF server has been given promission, but that's a good example i guess)

    but checking out code and such isn't a problem...also post here if you put the Transpider on a Server....i wanta play with anyone cool enough to choose this mod for a server

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  • replied
    This mutator is just great! I love it.

    I wish the was a way to make this even more a part of the game. Maybe I'll make a map where the only way to get around is to use TranSpiders... So you run around in spidermode and when you see another Spider you both teleport in and try to get the drop on the other player!

    Or... something less ****.

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  • replied
    it's not...think of the havok when a thing that can go almost ANYWHERE on the map and is so small and faster then a normal person get around with flag capping abillity and weapons abillity....

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  • replied
    Originally posted by Kyllian View Post
    "What the f***?! The flag is running off by itself?!?!"
    "It's a spider you fool! Shoot it!"

    LOL i dont think that that feature will be aliviabe, but it would be soo funny.

    Leave a comment:


  • replied
    hey, sup sarge? very nice update, I think I'll grab this and go some bots, later. oh, if you are going to make a new update, it should be when you switch to spider cam, it should say "through the Spider's eyes" or "SPIDEY CAM!"

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  • replied
    i just tried it again....check your firewall or popup blocker or whatever....
    something must be stopping it

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  • replied
    when i go to download it nothing happens it just keeps making me type the number in the box in

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  • replied
    not exactly....
    when the controller dies, you normally respawn but when a transpider dies and your controlling a child of a child you probably wont realize it till the current spider dies then it wont understand where to go and then you are trapped in the never never land

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  • replied
    Originally posted by Sarge-David View Post
    anyway you could deploy spidermines with the spider and such but tell me this, a transpider fires a transpider fires a trranspider fires a transpider, the 2nd one dies...what happens to the controller of the spider's?

    solve that for me plz...
    Assuming he isn't about to get his head blown off, he'd take control of the first transpider and the rest would just boom

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  • replied
    maybe after?

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  • replied
    probably not at the momment, i forgot where the code was hiding and it will take me to much time, schools winding down and its all busy

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  • replied
    what? No, not that the thing can USE the weapons or anything (so you avoid the Transpider--Transpider stuff, like dreaming about a guy dreaming abotut a guy dreaming... etc.)

    Just that when you walk over something with the spider, it gives it to you and your inventory. The spider would simply retain the functionality it has now, in that it can't fire weapons and stuff. Only that it would give things to you and your inventory.

    Would you be able to at least make it a toggleable option? That way it can be used online fairly, and then guys like me who would rather play the bots can own them in a whole new way :P

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  • replied
    problems with that, it has been done by someone in the development thread...no link

    anyway you could deploy spidermines with the spider and such but tell me this, a transpider fires a transpider fires a trranspider fires a transpider, the 2nd one dies...what happens to the controller of the spider's?

    solve that for me plz...then deside if its such a good idea
    and besides since the spider is faster then a normal player and can run along walls and ceilings then it being able to carry the flag will make it way to powerful.....
    capture the flag, run along the ceiling of the gient room, then land safely on the other side totally unapposed because no one can follow it.....

    just to much complicated stuff with a spider that can flag cap

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  • replied
    Lol THAT'S funny!

    Spider walks up to a person, carrying a nuke.
    "Huh? What's this spider doing here?"
    He goes to pick it up and BOOM! The nuke explodes.

    Leave a comment:

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