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Furious Steals - v1!

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    #16
    ANick, commenting so quickly after your first impressions of the mod helps no-one. It's the sort of unintelligent comment that only prevents people from trying things out for themselves. That said, you really do have a point in that I haven't actually given any indication of what the game is about or what it features - and those things mightn't be immediately obvious from the beginning. With that in mind, I've updated the first post with some information on what the mod entails. Thanks for that.

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      #17
      such a funy mod xD

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        #18
        A lot of fun on LAN-parties because of this one Very nice implementation of physics, maybe you should consider developing some kind of physics-based gametype?

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          #19
          Are there any summon codes for the cars incase I want to use them in ut2k4?

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            #20
            Umm sure I guess, but you'd have to copy a few of the packages out of the mod folder and into your UT2004 folder for that to work. Object names are as follows:

            furiousCars.CARJeep
            furiousCars.CARRice
            furiousCars.CARVan

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              #21
              We made it for lan play is pretty much the simplest answer I can give you.
              sorry! We're just too lame to maintain a server. Even if we did, you'd get such a low ping overseas you've gotta question the worthwhileness of it.

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