Originally posted by outpt.co.uk
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Originally posted by Sarge-David
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Originally posted by outpt.co.uk
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As for using other GameObjectives actors, you can certainly use OSMT in any gametype, but using (for example) a CTFFlagBase in an OSM Adventure map may cause unwanted logs and warnings, if not other bigger problems. You can certainly borrow the mesh and make something that looks just like a CTFFlag in your OSM map, but using the actual GameObjective actor in a gametype it wasn't meant to be used in is just asking for trouble IMHO.
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