I know all the bugs . . . I do a fast pathing owed I was under pressure :P . . . the map was for play in argentinean servers . . . the same for the collisions, humans can translocate without problems . . .
If you fixed the map, give to me, I'm going to put you in the readme :P . . .
P.D: I really need english classes . . .
Bot pathing is fixed! Bots own this map now! Send me a PM with your email and I'll send you the updated map! Your english is good as far as I can see!
I know all the bugs . . . I do a fast pathing owed I was under pressure :P . . . the map was for play in argentinean servers . . . the same for the collisions, humans can translocate without problems . . .
If you fixed the map, give to me, I'm going to put you in the readme :P . . .
Bot pathing is complete! You gotta love small maps! Bot will jump up through the holes in the center cave area. There are a few adjustments still needed to be made. Bots can get stuck behind the boxes right next to the red flag. I am either going to path it so they can get out, or I will have to add a blocking volume.
Now the question to you party boy? Do you want the updated version?
Bot pathing needs some serious work! There isn't a single jump node in the map!
Other than that! The map looks awsome! I am going to upgrade the pathing and let you know how it plays with the bots. Right now the bots play it like ****!
PLayed it for a short while against some bots and they seem to know what they're doing. It's a pretty hectic map (wich I like) and it also looks quite good :up:.
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