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DGUnreal - latest map ONS-TCMP-DG-Meadowland

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    #46
    *tear* Its just so beautiful, the screenies make it look as if it has a life like quality to them I had to do a double take on the trees and the dirt areas it was amazing. Such talent.

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      #47
      http://www.unreal.ie/dl/maps/ons/ONS...owland-32p.zip
      you should've pm'd me

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        #48
        Absolutely beautiful.

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          #49
          Thanks for releasing the 32p version. It's awesome.

          Promised mirror here; the-musnet.com

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            #50
            Link for the 32p Version

            http://www.ut-x.net/component/option...etails/gid,81/

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              #51
              New 32-Player Version

              By popular demand, there is a new version of the Meadowland onslaught map.
              It now includes Node buildings, updated Core buildings, other new staticmesh items scattered around the map, and twice the number of Trees and flora.
              This version has been TitanONS-tested. You will require a high-end PC for 32-player gaming.

              Get it here. Mirrors will be up soon.



              This map replaces the -32p version, so anyone who is mirroring the old file or running the old 32-player version of the map on their server should replace that file with this new one. Note that the map name has been changed to avoid server naming errors. I am removing the old -32p version from download availability.

              I also have additional large online team Onslaught maps under development, be sure to check out my mapping page for beta previews.
              These new maps are considerably higher quality, building upon my experience with realistic terrain creation.

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                #52
                Verrry cool! Not too many fliers, not too much hitscan, still as amazing.

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                  #53
                  Thanks Xyx.

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                    #54
                    Great news DG. I have a bit of catching up to do but this is one not to be put on hold for a mo

                    Awesome! and thanks again :up:

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                      #55
                      This map is on my server. I think it is great. Sees like the Author took time to make the hills look most life like as possible, painting & terrain manipultion.

                      :up: :up: :up: :up: :up:

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                        #56
                        Originally posted by vynum
                        This map is on my server. I think it is great. Sees like the Author took time to make the hills look most life like as possible, painting & terrain manipultion.

                        :up: :up: :up: :up: :up:
                        Thanks vynum,

                        I actually use a special method for creating realistic terrains that I have developed over the past year, including custom software that I wrote.

                        I have more maps using this realistic terrain system coming soon.
                        You can see beta preview screenshots on my Maps page.

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                          #57
                          Beta's that we hope to soon playtest. :noob:

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                            #58
                            Mmm... Skyboxes without lighting faults and oversized textures... Hipshot, excellent sky. As for the map- ****. This is something I'd expect to see in Red Orchestra (That's a good thing...)... Downloading now!

                            Edit: Holy s***, 22mb zipped... That's always a good thing...

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                              #59
                              One problem.

                              I personally feel as though the flight ceiling is way too high. (Get the carlauncher in there, spawn a Raptor, and increase altitude to see what I mean.) I am able to see the edges of the map from that altitude. Bring down the flight ceiling a bit and/or make the fog thicker.

                              Otherwise, awesome map.

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                                #60
                                Originally posted by Brits_Hit
                                Well, they are called private messages for a reason but I just asked a bunch of questions concerning the terrain
                                Ok private so why did u post here u sent him a private message, its private, no? :noob:

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