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Angel Mapper Halloween

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    Angel Mapper Halloween

    Name: Angel Mapper Halloween
    Version: 1
    Compatibility: UT2004
    Description: Players can pick from one of four different Halloween masks, or you can turn everyone into skeletons!

    Comments: Place the files in the appropriate folders. Mutator can be configured in the Mutator selection screen. Custom models can be added in the ini file, I've put Shawna in as an example.

    Screenshot:

    Pumpkin Head:


    Hockey Mask:


    Frank The Bunny (For all you Donnie Darko fans):


    Skull Mask:


    Skeletonizer:



    Credits: Me, SuperApe for the skeletonizer idea. SolidSnake for the replication code.
    Homepage: www.angelmapper.com
    Download:

    Download

    #2
    Awesome skins and models! :up:

    Comment


      #3
      Angel Mapper = teh best mapper ever! :up:

      Comment


        #4
        Wow,
        great work Angel. Will be going on my server now :alien:

        Comment


          #5
          Downloading!

          Comment


            #6
            Only the pumpkin seems to work .. and sometimes someone gets the pumpkin to be so huge ti covers their whole body .. it would be nice if masks change automatically for each round ..

            And also if something funny or scary happens sometimes ..

            Comment


              #7
              Each player must configure the mutator for what mask they want. If there are any custom meshes on your server, they will need to be configured in the ini to get the pumpkin/mask the right size.

              Comment


                #8
                You just have to make an option to have long black dirty hair cover the players's faces. Like the girl in "the ring"...

                Comment


                  #9
                  Originally posted by Nicolaz
                  You just have to make an option to have long black dirty hair cover the players's faces. Like the girl in "the ring"...
                  :up:

                  Comment


                    #10
                    Originally posted by Nicolaz
                    You just have to make an option to have long black dirty hair cover the players's faces. Like the girl in "the ring"...

                    :up: :up:

                    Comment


                      #11
                      Originally posted by Nicolaz
                      You just have to make an option to have long black dirty hair cover the players's faces. Like the girl in "the ring"...
                      No thx, subversa already gives me nightmares.

                      Comment


                        #12
                        HOW THE BLAZES CAN YOU DO THAT?!

                        Comment


                          #13
                          How does each player configure ?

                          Is it in the ini they do it and it reflects online .. or is there an option ?

                          Comment


                            #14
                            Sorry guys, you'll need to redownload it if you've done so already. It was pointed out to me that the masks were always misaligned online, turns out that when I changed some variables around I forgot that vectors only replicate integers. The new files won't cause mismatches, they have a new name.

                            Really sorry about that, should work fine online now. :S

                            Comment


                              #15
                              Originally posted by voidspace
                              How does each player configure ?

                              Is it in the ini they do it and it reflects online .. or is there an option ?
                              In the mutator selection screen in Instant Action, select the mutator and hit Configure Mutator. Choose your mask there, and that's the one you'll be using online.

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