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DM-Sirea a somewhat strange deathmatch map

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    DM-Sirea a somewhat strange deathmatch map

    Name: DM-Sirea

    Version: Final (i hope lol)

    Compatibility: UT2k4 deathmatch

    Description:
    This map contains mostly new static meshes (around 100) and textures from Hour's texturepacks.

    About the layout:
    Though my first priority, i redid the RL room, and added some "stuff" to some of the rooms to enhance the gameplay.
    It will take a little while to get really used to the map.
    I have put a lot of time in the bots, and they can do insane stuff in the map,
    every liftjump works (though they sometimes use the elevator wrong, but that also depends on the skill level.

    About the visuals:
    I wanted something strange,
    though decently industrial/techish it has a weird unique feeling over it, i hope you like it.

    furthermore:
    This map will be very heavy, there will be a lot of difference between the high, normal and low detail settings, wich will also result in a difference in the looks of the map.
    If you want visuals, set it to high, if you want the best fps you can get... set it to low (though some people see that as cheating...)

    Furthermore... Enjoy!!!

    Ps: If you post this map on your website/any website mail me an url
    Also if you put this map on a server, mail me the ip so i can come visit once in a while

    Comments: None, I just hope you like it

    Screenshot: Check out this url (Ifyou want to compare this picture with the first beta, Check out this url and see the difference

    Credits:
    Annelieke: My girlfriend, always backing me up and supporting me in my madness.

    Mom: For putting up with my "what do you think" and "hey Sean what do you think"

    Sean: For the same reason as mom, lol.

    Nick "NeoDuck" Donaldson (and his mum, she knows why ): A good aussie friend and Unreal mapper for helping me with problems and advice, and also for putting up with my questions about what his mom wears and me talking about the map

    Chris "Jebidiah": for commenting and advice on the map.

    Genral Disaray: for commenting and advice on the map.

    Huntere: Big thanks for commenting and advice on the map, helping solve problems and the cubemap (my keyboard doesnt alow me to use some of the special numpad commands)

    Hourences: For the textures, and his maps for showing me emitter and other kinds of setups.

    Spoondog: For a texture and a small dirt mesh.

    Kantham: for his kolibri-texture and emitter.

    Everyone that commented on my map, and helped me to get the best out of this map, you are all awesome.

    If i forgot to thank somebody, please say so, Im human, i forget stuff...


    Homepage: http://vladderbeest.com/folio

    Download: http://nalicity.beyondunreal.com/map_hub.php?mid=8719


    I loved working on this map past 2 months (average)
    I hope you people like it as much as I liked working on it.

    Now for a new map, with a better layout, and better visuals

    Thnx for everyone that wants to try the map out.

    #2
    :heart: :up:

    Comment


      #3
      omg nice looking map !

      :up:

      Comment


        #4
        Yeah.^^ Wanna test it out.
        I like this strange mix of your map. I´s well designed. *download*
        If the gameplay is good, too, I will really enjoy this map. You can be very proud of you work.
        I will vote later, when I´ve tested it...

        Comment


          #5
          As I have said I have no NC account so I can’t leave a comment over there so he will have to do.

          This map is different from any other I have seen and yes I mean it in a good way. I have found no faults the weapon placements is spot on leaving for some very interesting games.

          The looks are fantastic in every way possible and yet it still runs very well on my computer. Your best work to date and I really hope people can get past the long corridors.

          Comment


            #6
            :up: :up:

            Comment


              #7
              yea.. ill make sure ill never make such long corridors again,
              unless i just want to anoy some people

              thnx for the kind comments so far

              Comment


                #8
                Nice work dude! Thanks for letting us BETA.

                Comment


                  #9
                  Gotta drop one last comment on this map, commented on Nali too though. Verdict: IT ROCKS! :up::up::up::up:

                  Awesome job Cursed, thanks for letting me test and all. What's this next map you're talking about, huh? Got me all curious...

                  Comment


                    #10
                    no thank you for testing my beta's

                    and jeb, you should get msn, so we can discuss lol.
                    about the new map.

                    all im saying is:

                    ancient.
                    ( probably lol )

                    Comment


                      #11
                      This owns! Some more Screens:

                      [shot]http://img155.imageshack.us/img155/6253/ut2004952005sirea011020fk.jpg[/shot]

                      [shot]http://img155.imageshack.us/img155/2548/ut2004952005sirea011036zr.jpg[/shot]

                      [shot]http://img155.imageshack.us/img155/6311/ut2004952005sirea011048uc.jpg[/shot]

                      [shot]http://img83.imageshack.us/img83/2503/ut2004952005sirea011056zg.jpg[/shot]

                      [shot]http://img83.imageshack.us/img83/6408/ut2004952005sirea011067ht.jpg[/shot]

                      [shot]http://img83.imageshack.us/img83/8255/ut2004952005sirea011088rr.jpg[/shot]

                      [shot]http://img83.imageshack.us/img83/2538/ut2004952005sirea011099wo.jpg[/shot]

                      [shot]http://img83.imageshack.us/img83/9828/ut2004952005sirea011105uc.jpg[/shot]

                      [shot]http://img44.imageshack.us/img44/4779/ut2004952005sirea011118nu.jpg[/shot]

                      Comment


                        #12
                        thanks a lot for the extra screenshots

                        i apreciate it.

                        Comment


                          #13
                          Re: DM-Sirea a somewhat strange deathmatch map

                          Originally posted by Cursed_Soul
                          Ps: If you post this map on your website/any website mail me an url
                          Wow. That looks like a beauty.

                          I wasn't going to post that I mirrored this (since you already had it on BU with a few mirrors), but since you explicitly asked, I am posting it to let you know I've added this to Mapraider and added an additional mirror:

                          http://www.mapraider.com/maps/?fileid=3293

                          Comment


                            #14
                            again:

                            thnx a bunch

                            Comment


                              #15
                              Good job. I did not enjoy very much the first beta, but after doing all the changes we suggested this one has become a great level. The framerates are now excellent, even in high world detail.
                              I am thinking about adding it to my 'favourite maps' list. Keep up the good work...

                              Comment

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