I finally decided to release it. A greatly updated version of my first map, based especially in all the feedback I got in the UP's VCTF contest.
Here it is, enjoy!
VCTF-Antropolis
If you see any important bug let me know it as soon as possible.
---
Credits:
- Big thanks to Philipp 'Soma' Urlich for letting me use his textures and staticmeshes from the great DM-CBP2-Achilles.
- Thanks to 'Strider' for the great terrain rotating tool 'UTRota'.
- Thanks to 'Hourences' for the fogring textures taken from his 'HourIndusX' texture pack.
- Thanks also to everyone that betatested the map and posted feedback in Unreal Playground and Atari forums (Hawkwind, HERO Maxwell, Kantham, NotoriousBIC, RichyB).
---
Map features:
- Small layout, maybe a bit spammy, but full of action and good fun...
- Two different vehicles available: Scorpions and HellBenders.
- Two bases with different defense points.
- Some more defense points spread in the map to hack flagruns.
- Two well placed Redeemers to prevent excesive camping or increase your defense. :evil:
- Full bot support.
---
Settings:
If the map does not run smooth enough in your PC, you can lower your 'world detail' settings to get better framerates:
- High World Detail shows all the visual stuff.
- Medium World Detail removes the outer cliffs.
- Low World Detail removes most of the useless visual stuff.
---
Screenies: in this thread.
Here it is, enjoy!

VCTF-Antropolis
If you see any important bug let me know it as soon as possible.

---
Credits:
- Big thanks to Philipp 'Soma' Urlich for letting me use his textures and staticmeshes from the great DM-CBP2-Achilles.
- Thanks to 'Strider' for the great terrain rotating tool 'UTRota'.
- Thanks to 'Hourences' for the fogring textures taken from his 'HourIndusX' texture pack.
- Thanks also to everyone that betatested the map and posted feedback in Unreal Playground and Atari forums (Hawkwind, HERO Maxwell, Kantham, NotoriousBIC, RichyB).
---
Map features:
- Small layout, maybe a bit spammy, but full of action and good fun...
- Two different vehicles available: Scorpions and HellBenders.
- Two bases with different defense points.
- Some more defense points spread in the map to hack flagruns.
- Two well placed Redeemers to prevent excesive camping or increase your defense. :evil:
- Full bot support.
---
Settings:
If the map does not run smooth enough in your PC, you can lower your 'world detail' settings to get better framerates:

- High World Detail shows all the visual stuff.
- Medium World Detail removes the outer cliffs.
- Low World Detail removes most of the useless visual stuff.
---
Screenies: in this thread.
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