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UCPP released - a preprocessor for unrealscript

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    UCPP released - a preprocessor for unrealscript

    Name: UCPP
    Version: v1.0
    Description:

    UnrealScript Class PreProcessor (UCPP) is a commandline utility intended to be executed before ucc make. It adds some preprocessor features that are not available in the standard UnrealScript compiler in UnrealEngine1 and UnrealEngine2.

    Features include conditional compiling directives but also definition replacements and function definitions. Most of the preprocessor directives found in most C\C++ compilers are supported.

    More information and documentation about this tool can be found on the UnrealWiki:

    Credits: programmed by Michiel "El Muerte" Hendriks
    Homepage: http://wiki.beyondunreal.com/wiki/UCPP
    Download: http://prdownloads.sourceforge.net/u...0.zip?download

    #2
    Sounds very impressive, but without more explanation and some practical examples I wouldn't know how to use it. I come from a VB/C# background, so most of the stuff on the wiki page is new to me and pretty cryptic.

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      #3
      If I was scripting for Unreal on a more regular basis, I'd definitely use this
      (now all we need is obfuscated UScript ;op)
      Originally posted by Xyx
      Sounds very impressive, but without more explanation and some practical examples I wouldn't know how to use it. I come from a VB/C# background, so most of the stuff on the wiki page is new to me and pretty cryptic.
      http://www-ccs.ucsd.edu/c/preproc.html
      This might come in handy, although some directives like include seem to be handled differently

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