Name:BR-ShockBall
Version:final...?
Compatibility: latest patch
Description: My first attempt at making a map for any game.
Comments: Fixed a few places where players could leave the map, and I also scripted a new Ballspawn that does not have the bombbase attached to it(With help from CKnight and AngelMapper) There is code that is embedded to autoload the UTk3 Translocator mutator for the map. This mutator has not been altered in any way, and I take no credit for it, I just like the way this translocator looks over the current utk4 one.
Screenshot:see below
Credits: Jump Boots by Mr. Evil; UT2k3 Translocator by Porkmanii. Thanks to Angel Mapper, CKnight52, and Lord Bozo for helping me with some scripting.
Homepage: n/a... our clan is revamping our site...soon we will have a downloads section and a new look.
Download:http://www.levels4you.com/sections/u...ex.l4y?cat=175






Enjoy, and I welcome any feedback! I'm interested to hear in particular how people feel about mutators being autoloaded by a map.
Version:final...?
Compatibility: latest patch
Description: My first attempt at making a map for any game.
Comments: Fixed a few places where players could leave the map, and I also scripted a new Ballspawn that does not have the bombbase attached to it(With help from CKnight and AngelMapper) There is code that is embedded to autoload the UTk3 Translocator mutator for the map. This mutator has not been altered in any way, and I take no credit for it, I just like the way this translocator looks over the current utk4 one.
Screenshot:see below
Credits: Jump Boots by Mr. Evil; UT2k3 Translocator by Porkmanii. Thanks to Angel Mapper, CKnight52, and Lord Bozo for helping me with some scripting.
Homepage: n/a... our clan is revamping our site...soon we will have a downloads section and a new look.
Download:http://www.levels4you.com/sections/u...ex.l4y?cat=175






Enjoy, and I welcome any feedback! I'm interested to hear in particular how people feel about mutators being autoloaded by a map.
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