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Team Balancer v1.1
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Mysterial repliedI apologize, there was a bug where the WebAdmin settings wouldn't work right if there were mutators AFTER Team Balancer in the list. I just fixed it; anyone who downloaded the mod before this post please download it again. Sorry for the inconvenience.
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buttpirate repliedI took out the ?, stupid of me. I still don't have the options in the options section. I also get this in my logs:
Log: Property 'bBalanceHumans' not found in Class 'Class UTSecure207.MutUTSecure'
Log: Property 'bForceChosenTeams' not found in Class 'Class UTSecure207.MutUTSecure'
Log: Property 'FairPercentage' not found in Class 'Class UTSecure207.MutUTSecure'
Log: Property 'bBalanceHumans' not found in Class 'Class UTSecure207.MutUTSecure'
Log: Property 'bForceChosenTeams' not found in Class 'Class UTSecure207.MutUTSecure'
Log: Property 'FairPercentage' not found in Class 'Class UTSecure207.MutUTSecure'
I have the ini file in system folder with settings, just not in the web.
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Mysterial repliedFirst, it should be "?Mutator=TeamBalancer.MutTeamBalancer". Or, if you already have a Mutator= part of the command line, it should be "?Mutator=WhateverOther.Mutator,TeamBalancer.MutTe amBalancer"
Second, you can find the options by clicking on Defaults in WebAdmin and then selecting TeamBalancer on the left, similar to how you would for editing game rules in WebAdmin.
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buttpirate repliedCouple of questions;
I added "?TeamBalancer.MutTeamBalancer" to my command line. I guess it's running, but I don't see anything in the web. No way to set it up. What am I missing?
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Team Balancer v1.1
This mutator does two things to help balance teams better:
1) If there are bots in the game, they are scaled to the two teams' performance. For example, if the Red Team has really good players and the Blue Team has only average players, the Blue Team's bots will be set to a much higher level than the Red Team's to balance things out.
2) Optionally, the mutator can also evenly distribute the human players among the teams based on their performance in the previous match. You can also set an option to prevent players that have had their teams chosen from switching teams.
It's mainly intended for server admins and maybe LANs; it doesn't really do anything useful in Instant Action.
Version 1.1 has the following changes from the first version:
-Fixed the mutator not always staying active after a level switch if Balance Human Players was false.
-If Force Teams is true, players who just joined are no longer allowed to switch teams if doing so would unbalance them.
-Added mutator settings to WebAdmin
You can download it (both UT2MOD and manual ZIP versions) from my site.Tags: None
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