So, I have now made a new feature to the Unreal Packer.
The thing can now mirror a selected directory to some ftp server. Although this does not sound like much - it is something that the game server admins WILL love once they figure out what it does.
Mirroring means in this case that a FTP server directory is kept similar to a local file directory. This is done by comparing file sizes and dates - unchanged files are not transferred.
For those who only want to upload their zip - there is a Submit feature as well.
There is almost certainly bugs in this thing and I would appreciate ANY feedback about those. Mail is propably the best - although I get reminded is someone replies to this post.
I have also created a Debugging thread to a more suitable forum.
The thing can now mirror a selected directory to some ftp server. Although this does not sound like much - it is something that the game server admins WILL love once they figure out what it does.
Mirroring means in this case that a FTP server directory is kept similar to a local file directory. This is done by comparing file sizes and dates - unchanged files are not transferred.
For those who only want to upload their zip - there is a Submit feature as well.
There is almost certainly bugs in this thing and I would appreciate ANY feedback about those. Mail is propably the best - although I get reminded is someone replies to this post.
I have also created a Debugging thread to a more suitable forum.
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