Thanx For Comments Guys!.
There will be an emitter at the bottom of the waterfall likw wisps od smoke or something.
There are ambient sounds already such as wind/crickets and a few bird calls but i will be adding more when more of the indoor areas get finished.
I did think about a CTF version and there will be 1 but the map and layout may change a bit but keep the same outdoor, rocky theme.
Teddie, if u could give me a few pointers on outdoor lighting then that would be great. Basically i have stuck 1 sunlight actor in the map but there is no "REAL" Terrain in this map, it's purely made from rock meshes including the ground and some are lighting up brighter than others even though the sun is hitting them both in same area and makes it look kinda weird.
There will be an emitter at the bottom of the waterfall likw wisps od smoke or something.
There are ambient sounds already such as wind/crickets and a few bird calls but i will be adding more when more of the indoor areas get finished.
I did think about a CTF version and there will be 1 but the map and layout may change a bit but keep the same outdoor, rocky theme.
Teddie, if u could give me a few pointers on outdoor lighting then that would be great. Basically i have stuck 1 sunlight actor in the map but there is no "REAL" Terrain in this map, it's purely made from rock meshes including the ground and some are lighting up brighter than others even though the sun is hitting them both in same area and makes it look kinda weird.

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