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    #16
    Originally posted by Saury
    lol, u are pissfunny dude
    ure getting it mixed up not me

    i knwo that the deathstar map isnt from the troopers team


    Drgreen said the troopers team released a map with similar textures and i wanted to know why the map they(the troopers team)released isnt on the troopers page
    i never meant anything else and i never said anything else , so shut the feck up


    and BesigedB, teh and u are ortographically wrong, not grammaticaly
    ped·ant ( P ) Pronunciation Key (pdnt)
    n.

    1. One who pays undue attention to book learning and formal rules.
    ^^ sorry

    by implication you implied the map in question was the one in this thread. now that you have explained yourself it makes sense. thank you.

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      #17
      If you want to make a point, idiot, make it - and keep it in context.

      By not being specific as to what you are referring to confuses everyone outside your retarded reality.

      Perhaps next time think about what you are writing, and try (though this will be hard for you) to raise yourself above 'moron' level to see how others will see it.

      Comment


        #18
        No this is not a part to the troopers map pk, and I have never worked on the team. And I don't see that happenin in the near future. My clanner buddies have a million map suggestions...

        Originally posted by Tetz
        A good start, but it feels unfinished. The custom textures look nice!

        Ambient sound is completely lacking, even the jump pads make no noise when you use them, which feels really weird. UT2k3 comes with a huge ammount of all sort of ambient sound to create athmosphere on your maps, so you better use it A map without any ambient sound feels dead.

        Another thing I found really weird was that there are windows in the perimeter corridor, looking outside into the impressive looking "tower" room in the middle, but when you are in that middle room, you can´t see those windows from outside. What´s that?

        The static meshes look somewhat randomly placed inside the flag room. In the middle room the catwalks just mysteriously float in the air, they could need some supporting structures.
        Great criticism!!
        Thanks bro.
        Yeah, it wasn't until the main release that others have voiced these things. heh, duh, I shoulda noticed, but I have all ambient sounds turned off and just didn't think about the lift pads. (Even tho I can still hear the lift pads in other maps...)

        So I will be more mindful in the future. This is my first map and I wish I had you as a beta tester.

        I honestly like the constructive criticism and hope others offer more.

        My next map is going to be much better (from the lessons I learned on this one and from the critiques I've recieved from members like you). So, stay turned

        I will also address the issues with this map and will offer a map update later (just the map, not the textures...)

        Thanks 4 the comments guys.

        Thanks

        Comment


          #19
          Hosted @ UTCMS

          Put your work on display @ UTCMS.





          Click here for map details or here for download.

          Have Fun !

          Comment


            #20
            Originally posted by BesigedB
            ^^ sorry

            by implication you implied the map in question was the one in this thread. now that you have explained yourself it makes sense. thank you.
            easy, np


            Originally posted by WMS
            If you want to make a point, idiot, make it - and keep it in context.

            By not being specific as to what you are referring to confuses everyone outside your retarded reality.

            Perhaps next time think about what you are writing, and try (though this will be hard for you) to raise yourself above 'moron' level to see how others will see it.

            look who's speaking
            i didnt call names, you are the one who does, so i can only guess you are referring to your own level

            go back to your farm and keep quiet or at least dont write in forums if you have nothing to add exept flameing

            Comment


              #21
              I made a level? News to me..

              And as for that 'I dont call names' statement, you just did, ********.

              And what kind of lame insult is 'go back to your farm' anyways? perhaps that means something in moron-speak. Anyone got a translator?

              Comment


                #22
                If you want to take a look at something beatifull...

                I saw this in another posting on another forum... but it is **** beatifull...

                Maybe we'll see some of this modelling back in the troopers mod...

                http://www.theforce.net/scifi3d/starwars/characters.htm

                http://www.theforce.net/scifi3d/starwars/sw.html

                http://www.theforce.net/scifi3d/star...ancecraft.html

                :up:

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