Just click on a bsp surface and goto properties (scaling and panning) and set it's lightmap value to 1 or 2, that's really sharp
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DM-PRESSURE POINT Released! Screenshots...
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More non-fileplanet links:
http://www.beyondunreal.com/dl.php/n...ssurepoint.zip
http://www.unrealplayground.com/download.php?mapid=2385
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