Name: AS-MZ-KingOfTheHill
Version: Beta 2
Compatibility: ..... latest UT2004 patch I guess, although it would probably work on all versions :/
Description: A tight assault map consisting of only one objective: Capture the hill. Suggested play time of 5 - 10 rounds at a round time of about 3 minutes each. Also, a short respawn time (reinforcements timer) of about 2 seconds is advised.
Comments: This map began as a demonstration map to be included with a custom objective type I made for DigitalBacon. After me and a few buddies got online to test it we realised that it was a blast! I polished up the crappy concept map into a nice sparkling clean creation, and here it is!
Also included is the new type of objective if mappers would like to use it. It is called the AreaHoldObjective, and a small tutorial on how to use it is included inside the map (in the form of Note actors). In the hill area near one of the walls you will find 5 or 6 note actors lined up. Start from the left and work your
way across. Hooray.
Screenshots:
[shot]http://www.marzerium.com/images/mzkoth1.jpg[/shot]
[shot]http://www.marzerium.com/images/mzkoth2.jpg[/shot]
[shot]http://www.marzerium.com/images/mzkoth3.jpg[/shot]
[shot]http://www.marzerium.com/images/mzkoth4.jpg[/shot]
Credits:
Me, DigitalBacon for needing me to create the new objective type
Homepage: Just use this thread :/
Download:
AS-MZ-KingOfTheHill (~2.87mb)
Note: Playing this thing with bots is no-where near the same thing as with some mates...
Version: Beta 2
Compatibility: ..... latest UT2004 patch I guess, although it would probably work on all versions :/
Description: A tight assault map consisting of only one objective: Capture the hill. Suggested play time of 5 - 10 rounds at a round time of about 3 minutes each. Also, a short respawn time (reinforcements timer) of about 2 seconds is advised.
Comments: This map began as a demonstration map to be included with a custom objective type I made for DigitalBacon. After me and a few buddies got online to test it we realised that it was a blast! I polished up the crappy concept map into a nice sparkling clean creation, and here it is!
Also included is the new type of objective if mappers would like to use it. It is called the AreaHoldObjective, and a small tutorial on how to use it is included inside the map (in the form of Note actors). In the hill area near one of the walls you will find 5 or 6 note actors lined up. Start from the left and work your
way across. Hooray.
Screenshots:
[shot]http://www.marzerium.com/images/mzkoth1.jpg[/shot]
[shot]http://www.marzerium.com/images/mzkoth2.jpg[/shot]
[shot]http://www.marzerium.com/images/mzkoth3.jpg[/shot]
[shot]http://www.marzerium.com/images/mzkoth4.jpg[/shot]
Credits:
Me, DigitalBacon for needing me to create the new objective type
Homepage: Just use this thread :/
Download:
AS-MZ-KingOfTheHill (~2.87mb)
Note: Playing this thing with bots is no-where near the same thing as with some mates...
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