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[beta 2] AS-MZ-KingOfTheHill [pics][download][update]

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    [beta 2] AS-MZ-KingOfTheHill [pics][download][update]

    Name: AS-MZ-KingOfTheHill

    Version: Beta 2

    Compatibility: ..... latest UT2004 patch I guess, although it would probably work on all versions :/

    Description: A tight assault map consisting of only one objective: Capture the hill. Suggested play time of 5 - 10 rounds at a round time of about 3 minutes each. Also, a short respawn time (reinforcements timer) of about 2 seconds is advised.

    Comments: This map began as a demonstration map to be included with a custom objective type I made for DigitalBacon. After me and a few buddies got online to test it we realised that it was a blast! I polished up the crappy concept map into a nice sparkling clean creation, and here it is!

    Also included is the new type of objective if mappers would like to use it. It is called the AreaHoldObjective, and a small tutorial on how to use it is included inside the map (in the form of Note actors). In the hill area near one of the walls you will find 5 or 6 note actors lined up. Start from the left and work your
    way across. Hooray.

    Screenshots:
    [shot]http://www.marzerium.com/images/mzkoth1.jpg[/shot]
    [shot]http://www.marzerium.com/images/mzkoth2.jpg[/shot]
    [shot]http://www.marzerium.com/images/mzkoth3.jpg[/shot]
    [shot]http://www.marzerium.com/images/mzkoth4.jpg[/shot]

    Credits:
    Me, DigitalBacon for needing me to create the new objective type

    Homepage: Just use this thread :/

    Download:
    AS-MZ-KingOfTheHill (~2.87mb)

    Note: Playing this thing with bots is no-where near the same thing as with some mates...

    #2
    Heh. Looks like fun :up:

    Comment


      #3
      sweet a new idea that can get populair
      als CTF Trials is goin to get populair

      Comment


        #4
        Well it was awsome, but you could have put in more objectives. =(

        Comment


          #5
          couldn't this be done with a holdobjective?

          Comment


            #6
            Originally posted by Captain_anarchy
            couldn't this be done with a holdobjective?
            True, if you like being stuck with cylindrical objectives where the bots behave like retards... (even though they are retards all the time)

            Comment


              #7
              but nice map anyway... could still use some more eyecandy (especially at the ceilings)

              Comment


                #8
                Originally posted by Captain_anarchy
                but nice map anyway... could still use some more eyecandy (especially at the ceilings)
                Hehe true... I only worked on it yesterday, at the start of yesterday it was a few boxes thrown together with some crappy texturing but now it looks halfway decent. This is only a beta, so I will change that for final.

                Comment


                  #9
                  props :up:

                  Comment


                    #10
                    Nice. Now be a kind person and do all of the Perfect Dark KOTH maps... I loved KOTH in that game

                    Comment


                      #11
                      Originally posted by Perfect Chaos
                      Nice. Now be a kind person and do all of the Perfect Dark KOTH maps... I loved KOTH in that game
                      ACK hell that would take a while...

                      Anyway here's the second and last beta:

                      Download:
                      AS-MZ-KingOfTheHill (~2.87mb)

                      Pretty much all visual changes, with some slight tweaking of paths here and there. I went with the leaky, wet arena theme more and did some cool stuff with emitters.

                      Comment


                        #12
                        Re: [beta 2] AS-MZ-KingOfTheHill [pics][download][update]

                        Originally posted by MarZer
                        This map began as a demonstration map to be included with a custom objective type I made for DigitalBacon.
                        Yup, I am eternally grateful! Downloading beta2 now so we can play on a server.

                        Comment

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